Skip to content

Bug: Three bugs with the hinge #87

@nikitabr0

Description

@nikitabr0
  1. If the hinge has been activated since launch, the parts connected to it will move to wrong coordinates in the build menu, when reverting to build.
  2. When I activate the hinge and update one of the parts, that is connected to it, the other parts move to coordinates, that don't make sense.
  3. When recreating the second bug, I stumbled upon another: sometimes the parts, connected to hinge start to spin and there's no way to stop it.

To Reproduce
Steps to reproduce the first bug:

  1. Attach some parts to the hinge
  2. Spawn the rocket
  3. Activate the hinge
  4. Revert to build

Steps to reproduce the second bug:

  1. Attach any part to the hinge
  2. Attach an updatable part to the parts attached to the hinge (for example: heatshield)
  3. Spawn the rocket
  4. Activate the hinge
  5. Update the updatable part (for example: detach the heatshield)

The third bug just happens occasionally.

Videos

Hinge.bugs.1.mp4
Hinge.bugs.2.mp4

(GitHub doesn't allow files larger than 10MB, so I had it cut it into two parts)

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions