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Provide metadata for roomService's createRoom #24

@xopr

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@xopr

When a room (no longer) exists, the metadata is lost.
Currently, the only way is to draw (modify gameState.tileAttributes) and use saveRoomMetadata().

  • One thing is to investigate room existence indefinitely (storing meta data with it)
  • The other thing is to provide a "package": map/overlay image and metadata in JSON format to set up and host a room properly.

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