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Edit:
I also added this as the guide says but nothing changed
<!-- Target needed until LinkWithSwiftSystemLibraries makes it into the SDK: https://github.com/xamarin/xamarin-macios/pull/20463 -->
<Target Name="LinkWithSwift" DependsOnTargets="_ParseBundlerArguments;_DetectSdkLocations" BeforeTargets="_LinkNativeExecutable">
<PropertyGroup>
<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('iossimulator-'))">iphonesimulator</_SwiftPlatform>
<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('ios-'))">iphoneos</_SwiftPlatform>
</PropertyGroup>
<ItemGroup>
<_CustomLinkFlags Include="-L" />
<_CustomLinkFlags Include="/usr/lib/swift" />
<_CustomLinkFlags Include="-L" />
<_CustomLinkFlags Include="$(_SdkDevPath)/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/$(_SwiftPlatform)" />
<_CustomLinkFlags Include="-Wl,-rpath" />
<_CustomLinkFlags Include="-Wl,/usr/lib/swift" />
</ItemGroup>
</Target>
Edit again:
I solved the issue, XamarinBuildDownload loaded some corrupt data.
Clearing the XamarinBuildDownload cache forced it to download everything again. Now it seems to work without issues.
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Hi,
Maybe I'm missing something simple, because I'm getting this error and I don't see it reported here.
How to reproduce:
Am I missing something?
Thank you
Edit:
I also added this as the guide says but nothing changed
Edit again:
I solved the issue, XamarinBuildDownload loaded some corrupt data.
Clearing the XamarinBuildDownload cache forced it to download everything again. Now it seems to work without issues.
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