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Mods used while in mapeditor for both saves:
mapeditor
RMBundles
nohavok
Mods used to test the saves:
rm-levelloader
RealityMod
BlueprintManager
VEManager
There is not much time difference between the two saves.
I remember most of the assets that I manipulated between the two saves.
- I placed a lengthy train north-east of the US spawn
- I duplicated the two tall buildings which are right next to the train I created earlier.
- Placed Hesco rows east of US spawn on the hill.
- Added trees near the Hesco rows.
- Added camo net.
That is pretty much it. I don't recall deleting anything in the process.
I suspect the camo net being the source of the problem.
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