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Description
I'm trying to write a new Module Renderer for Eye(internal and external) in order to get Square with Rounded Corner(not circle) but not sure how to get that.
I mean, using matrix logic how to achieve this?
For Circle I use this one:
->move(3.5, 0)
->ellipticArc(3.5, 3.5, 0., false, true, 0., 3.5)
->ellipticArc(3.5, 3.5, 0., false, true, -3.5, 0.)
->ellipticArc(3.5, 3.5, 0., false, true, 0., -3.5)
->ellipticArc(3.5, 3.5, 0., false, true, 3.5, 0.)
->close()
->move(2.5, 0)
->ellipticArc(2.5, 2.5, 0., false, true, 0., 2.5)
->ellipticArc(2.5, 2.5, 0., false, true, -2.5, 0.)
->ellipticArc(2.5, 2.5, 0., false, true, 0., -2.5)
->ellipticArc(2.5, 2.5, 0., false, true, 2.5, 0.)
->close()
Should I focus on replacing ellipticArc with a combination of line() and curve()?
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