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bugSomething isn't workingSomething isn't working
Description
Describe the bug?
I'm having trouble loading my avatar on the new build of Basis. it's working locally but other players cannot see it and things break after I restart basis.
Steps to Reproduce
- Load an avatar
- Avatar loads locally but does not save into avatar list
- Close basis
- Note that the avatar is still assigned in LastUsedAvatar.BAS
- Load basis
- The camera does not move with the mouse and if I switch to VR, the head is locked in place.
The expected behavior
If an avatar loads, it should be added to the menu and load remotely as well.
If the avatar fails to load, it should not be saved in LastUsedAvatar.BAS
If an avatar saved in LastUsedAvatar.BAS fails to load, it should not freeze the game.
Screenshots
No response
Build Info
0.84C
Log Files
Editor build log:
basis_build_log_2026-01-18.txt
Client log:
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Game has started after scene load.</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Loading all disc data...</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Completed loading all disc data.</color>
<color=#242424>[<color=#808000>Input</color>]</color> <color=#FFFFFF>Giving access to Keyboard</color>
<color=#242424>[<color=#808000>Input</color>]</color> <color=#FFFFFF>Giving access to Mouse</color>
<color=#242424>[<color=#808000>Input</color>]</color> <color=#FFFFFF>Giving access to \??\Microsoft HID RID\000D_0002\0</color>
<color=#242424>[<color=#808000>Input</color>]</color> <color=#FFFFFF>Giving access to Xbox Controller</color>
<color=#242424>[<color=#00CED1>Device</color>]</color> <color=#FFFFFF>finding Lock CenterEye</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Avatar loaded from C:/Users/crann/AppData/LocalLow/Basis Unity/Basis Unity\LastUsedAvatar.BAS</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Loading keys from file at path: C:/Users/crann/AppData/LocalLow/Basis Unity/Basis Unity\KeyStore.json</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Keys loaded successfully. Count: 9</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>loading previously loaded avatar</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>InitialLocalCalibration</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>PutAvatarIntoTPose</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFA500>BasisLocalRigDriver: Trying to T-pose while Builder is null!</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Scaling Factor is 1</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Current Avatar Arm Span: 0</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFA500>Avatar arm span was invalid. Set to avatar eye height: 1.604179</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Scaling Factor is 1</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Stopping all</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>ResetAvatarAnimator</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Applying Scale to Avatar 0.997395</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Scaling Factor is 1</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Mode is EyeHeight with height 1.61 with avatar height 1.604179 with selected player to default scale 1.003629 select avatar to avatar scale 0.9963844</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Requested Avatar was a AssetBundle Avatar https://uro.v-sekai.cloud/storage01/lyuma/67a745c2ac3d44178c1b16d7625ef0a820260118.BEE</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Process On Disc Meta Data Async</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Processing on-disk meta at C:/Users/crann/AppData/LocalLow/Basis Unity/Basis Unity\BEEData\67a745c2ac3d44178c1b16d7625ef0a820260118.BEE</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Converting decrypted meta file to BasisBundleInformation...</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Converting byte array to JSON string...</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Converted byte array to JSON string...</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>GenerateMetaFromBytes</color>
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Successfully processed the Connector and related files.</color><color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Calling Load Request</color>
<color=#242424>[<color=#FF4500>Event</color>]</color> <color=#FFFFFF>Attempting Asset Bundle Load...</color>
MonoBehaviour UnityEngine.Behaviour is not approved and will be removed.
MonoBehaviour UnityEngine.Behaviour is not approved and will be removed.
MonoBehaviour UnityEngine.Behaviour is not approved and will be removed.
MonoBehaviour UnityEngine.Behaviour is not approved and will be removed.
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>InitialLocalCalibration</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>PutAvatarIntoTPose</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Scaling Factor is 1</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Current Avatar Arm Span: 1.27169</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Height Scaling Factor is 1</color>
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
Multiple Jiggle trees detected targeting the same root transform, Jiggle Physics doesn't support this.
<color=#242424>[<color=#9370DB>System</color>]</color> <color=#FFFFFF>Stopping all</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>ResetAvatarAnimator</color>
<color=#242424>[<color=#8B0000>Avatar</color>]</color> <color=#FFFFFF>Applying Scale to Avatar 1.521187</color>
Exception:
: <color=#242424>[<color=#9370DB>System</color>]</color> <color=#FF0000>Initialize threw: System.NullReferenceException: Object reference not set to an instance of an object.
at Basis.Scripts.Drivers.BasisAudioAndVisemeDriver.TryInitialize (Basis.Scripts.BasisSdk.Players.BasisPlayer BasisPlayer) [0x00000] in ./Packages/com.basis.framework/Drivers/Common/BasisAudioAndVisemeDriver.cs:86
at Basis.Scripts.BasisSdk.Players.BasisLocalPlayer.OnCalibration () [0x00000] in ./Packages/com.basis.framework/Players/Local/BasisLocalPlayer.cs:340
at Basis.Scripts.Networking.NetworkedAvatar.BasisAvatarBufferPool.Release (Basis.Scripts.Networking.NetworkedAvatar.BasisAvatarBuffer item) [0x00000] in ./Packages/com.basis.framework/Networking/BasisAvatarBuffer.cs:178
at Basis.Scripts.BasisSdk.Players.BasisLocalPlayer.CreateAvatar (System.Byte LoadMode, BasisLoadableBundle BasisLoadableBundle) [0x00000] in ./Packages/com.basis.framework/Players/Local/BasisLocalPlayer.cs:321
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at Basis.Scripts.Avatar.BasisAvatarFactory.LoadAvatarLocal (Basis.Scripts.BasisSdk.Players.BasisLocalPlayer Player, System.Byte Mode, BasisLoadableBundle BasisLoadableBundle, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation) [0x00000] in ./Packages/com.basis.framework/Avatar/BasisAvatarFactory.cs:158
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at Basis.Scripts.Avatar.BasisAvatarFactory.DownloadAndLoadAvatar (BasisLoadableBundle BasisLoadableBundle, Basis.Scripts.BasisSdk.Players.BasisPlayer BasisPlayer, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Threading.CancellationToken Token, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.framework/Avatar/BasisAvatarFactory.cs:260
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisLoadHandler.LoadGameObjectBundle (BasisLoadableBundle loadableBundle, System.Boolean useContentRemoval, BasisProgressReport report, System.Threading.CancellationToken cancellationToken, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, UnityEngine.Vector3 Scale, System.Boolean ModifyScale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisLoadhandler.cs:112
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisLoadHandler.HandleFirstBundleLoad (BasisLoadableBundle loadableBundle, System.Boolean useContentRemoval, BasisProgressReport report, System.Threading.CancellationToken cancellationToken, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, UnityEngine.Vector3 Scale, System.Boolean ModifyScale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisLoadhandler.cs:169
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisBundleLoadAsset.LoadFromWrapper (BasisTrackedBundleWrapper BasisLoadableBundle, System.Boolean UseContentRemoval, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Boolean ModifyScale, UnityEngine.Vector3 Scale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisBundleLoadAsset.cs:63
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Awaitable.RunContinuation () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at Basis.Scripts.BasisSdk.Players.BasisLocalPlayer.LoadInitialAvatar (Basis.Scripts.Common.BasisDataStore+BasisSavedAvatar LastUsedAvatar) [0x00000] in ./Packages/com.basis.framework/Players/Local/BasisLocalPlayer.cs:264
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Finish (System.Boolean bUserDelegateExecuted) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) [0x00000] in <00000000000000000000000000000000>:0
at Basis.Scripts.BasisSdk.Players.BasisLocalPlayer.CreateAvatar (System.Byte LoadMode, BasisLoadableBundle BasisLoadableBundle) [0x00000] in ./Packages/com.basis.framework/Players/Local/BasisLocalPlayer.cs:321
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at Basis.Scripts.Avatar.BasisAvatarFactory.LoadAvatarLocal (Basis.Scripts.BasisSdk.Players.BasisLocalPlayer Player, System.Byte Mode, BasisLoadableBundle BasisLoadableBundle, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation) [0x00000] in ./Packages/com.basis.framework/Avatar/BasisAvatarFactory.cs:158
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at Basis.Scripts.Avatar.BasisAvatarFactory.DownloadAndLoadAvatar (BasisLoadableBundle BasisLoadableBundle, Basis.Scripts.BasisSdk.Players.BasisPlayer BasisPlayer, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Threading.CancellationToken Token, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.framework/Avatar/BasisAvatarFactory.cs:260
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisLoadHandler.LoadGameObjectBundle (BasisLoadableBundle loadableBundle, System.Boolean useContentRemoval, BasisProgressReport report, System.Threading.CancellationToken cancellationToken, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, UnityEngine.Vector3 Scale, System.Boolean ModifyScale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisLoadhandler.cs:112
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisLoadHandler.HandleFirstBundleLoad (BasisLoadableBundle loadableBundle, System.Boolean useContentRemoval, BasisProgressReport report, System.Threading.CancellationToken cancellationToken, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, UnityEngine.Vector3 Scale, System.Boolean ModifyScale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders, System.Int64 MaxDownloadSizeInMB) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisLoadhandler.cs:169
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
at BasisBundleLoadAsset.LoadFromWrapper (BasisTrackedBundleWrapper BasisLoadableBundle, System.Boolean UseContentRemoval, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Boolean ModifyScale, UnityEngine.Vector3 Scale, BundledContentHolder+Selector Selector, UnityEngine.Transform Parent, System.Boolean DestroyColliders) [0x00000] in ./Packages/com.basis.bundlemanagement/BasisBundleLoadAsset.cs:63
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Awaitable.RunContinuation () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
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