If a key only consists of numbers, such as if a players name is "12345", when loading the json into lua, it will be parsed as a number, instead of a string, this can cause issues due to scripts using below, expecting it to be the string they saved, not being a number.
exampleTable[tostring("12345")] = true
This will break when you restart the server, as the libs will parse this as a number and not a string.
we may want to add a form of handler for this or look into a way to fix this.
