-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmainwindow.cpp
More file actions
285 lines (248 loc) · 7.05 KB
/
mainwindow.cpp
File metadata and controls
285 lines (248 loc) · 7.05 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "settings.h"
#include "soundlistener.h"
#include "sounddevice.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent),
ui(new Ui::MainWindow),
m_sense(new QtSense(this)),
m_network(new NetworkAccess(this)),
m_logging(nullptr),
m_loadingChannels(false)
{
ui->setupUi(this);
#ifdef LOGGING
m_logging = new QStringListModel(this);
ui->logText->setModel(m_logging);
#endif
if(!m_logging)
{
ui->debugTab->setEnabled(false);
ui->debugTab->setVisible(false);
ui->tabWidget->removeTab(ui->tabWidget->indexOf(ui->debugTab));
}
#ifdef NOEDITOR
{
ui->editorTab->setEnabled(false);
ui->editorTab->setVisible(false);
ui->tabWidget->removeTab(ui->tabWidget->indexOf(ui->editorTab));
}
#endif
connect(m_sense, &QtSense::onPacksReloaded,
this, &MainWindow::packsChanged);
connect(ui->packsListWidget, &QListWidget::itemChanged,
this, &MainWindow::packListItemChanged);
connect(g_soundDevice->channelMgr(), &SoundChannelManager::onChannelDiscovered,
this, &MainWindow::prepareChannelSlider);
connect(m_network, &NetworkAccess::newEvent,
m_sense, &QtSense::processCommand);
connect(m_sense, &QtSense::onCommandProcessed,
this, &MainWindow::commandProcessed);
settingsChanged();
m_sense->reloadPacks();
}
MainWindow::~MainWindow()
{
Set::g_settings->sync();
delete ui;
}
void MainWindow::commandProcessed(QStringList args)
{
if(args.isEmpty() || args[0] == "MSG")
return;
for(int i = 1; i < args.size(); ++i)
{
if(m_logging && m_logging->insertRow(m_logging->rowCount()))
{
QModelIndex index = m_logging->index(m_logging->rowCount() - 1, 0);
m_logging->setData(index, args[i]);
ui->logText->scrollToBottom();
}
}
}
void MainWindow::settingsChanged()
{
Set::g_settings->beginGroup("Paths");
QString gamelog = Set::stringSetting("Gamelog");
QString gamelog_extra = Set::stringSetting("GamelogExtra");
QString packs = Set::stringSetting("Packs");
Set::g_settings->endGroup();
Set::g_settings->beginGroup("General");
Threshold thres = static_cast<Threshold>(Set::intSetting("Threshold", Everything));
int port = Set::intSetting("Port", 27970);
bool allowRemote = Set::boolSetting("AllowRemote", false);
Set::g_settings->endGroup();
Set::g_settings->beginGroup("Volume");
QStringList keys = Set::g_settings->childKeys();
keys.sort(Qt::CaseInsensitive);
m_loadingChannels = true;
for(QString const& channel : keys)
{
if(channel == "Master")
{
ui->masterSlider->setValue(Set::intSetting("Master", 100));
}
else if(channel.startsWith("Ch_"))
{
QString channelName = channel.right(channel.size() - 3);
QSlider* slider = findChild<QSlider*>(QString::fromUtf8("Ch_%1_Slider").arg(channelName));
if(slider)
{
slider->setValue(Set::intSetting(channel, 100));
}
else
{
createChannelSlider(
channelName,
Set::intSetting(channel, 100)
);
}
}
}
m_loadingChannels = false;
Set::g_settings->endGroup();
if(port > 0 && port <= 65535)
{
if((!m_network->isRunning()) ||
port != m_network->port() ||
allowRemote != m_network->allowRemoteAccess())
{
m_network->stop();
m_network->setPort(port);
m_network->setAllowRemoteAccess(allowRemote);
m_network->start();
}
}
else
m_network->stop();
m_sense->setThreshold(thres);
m_sense->updatePaths(gamelog, gamelog_extra, packs);
ui->statusBar->clearMessage();
if(!m_sense->isReady())
{
ui->statusBar->showMessage(tr("Not Ready: Missing Sounds folder."), 5000);
}
else if(m_sense->isModern())
{
ui->statusBar->showMessage(tr("Ready: Modern Mode."), 5000);
}
else
{
ui->statusBar->showMessage(tr("Ready: Legacy/Hybrid Mode."), 5000);
}
m_sense->skipAll();
}
void MainWindow::packsChanged()
{
ui->packsListWidget->clear();
QMap<QString, PackProperties> Packs = m_sense->Packs();
for(auto it = Packs.begin(); it != Packs.end(); ++it)
{
QString const& k = it.key();
PackProperties const& v = it.value();
QListWidgetItem* item = new QListWidgetItem(k, ui->packsListWidget);
if(v.m_valid)
{
item->setFlags(item->flags()
| Qt::ItemIsUserCheckable
| Qt::ItemIsEnabled);
}
else
{
item->setFlags(item->flags()
& ~Qt::ItemIsEnabled);
}
item->setCheckState(v.m_enabled ? Qt::Checked : Qt::Unchecked);
ui->packsListWidget->addItem(item);
}
return;
}
void MainWindow::packListItemChanged(QListWidgetItem* item)
{
m_sense->SetPackEnabled(item->text(), item->checkState() == Qt::Checked);
}
void MainWindow::packListItemChangedExternally(QString item, bool status)
{
auto items = ui->packsListWidget->findItems(item, Qt::MatchExactly);
for(auto item : items)
{
item->setCheckState(status ? Qt::Checked : Qt::Unchecked);
}
}
void MainWindow::on_actionSettings_triggered()
{
Settings* s = new Settings(this);
connect(s, &QDialog::finished, this, &MainWindow::settingsChanged);
s->show();
}
void MainWindow::on_actionReload_Packs_triggered()
{
m_sense->reloadPacks();
}
void MainWindow::on_testGamelogPushButton_clicked()
{
m_sense->processCommand(QStringList() << "MSG" << ui->testGamelogStringLineEdit->text());
}
void MainWindow::createChannelSlider(QString ch, int position)
{
int row = ui->formLayout_2->rowCount();
QLabel* nLabel = new QLabel(ui->volumeTab);
nLabel->setObjectName(QString::fromUtf8("Ch_%1_Label").arg(ch));
{
QString capitalized = ch;
for(int i = 0; i < capitalized.size(); ++i)
{
if(!i || (capitalized.at(i).isLetter() && !capitalized.at(i-1).isLetter()))
{
capitalized[i] = capitalized[i].toTitleCase();
}
}
nLabel->setText(capitalized);
}
ui->formLayout_2->setWidget(row, QFormLayout::LabelRole, nLabel);
QSlider* nSlider = new QSlider(ui->volumeTab);
nSlider->setObjectName(QString::fromUtf8("Ch_%1_Slider").arg(ch));
nSlider->setMaximum(100);
nSlider->setValue(position);
nSlider->setOrientation(Qt::Horizontal);
nSlider->setTickPosition(QSlider::TicksBelow);
nSlider->setTickInterval(10);
ui->formLayout_2->setWidget(row, QFormLayout::FieldRole, nSlider);
g_soundDevice->channelMgr()->SetChannelVolume(
ch,
static_cast<float>(position) * 0.01f
);
MainWindow* mw = this;
connect(nSlider, &QSlider::valueChanged,
[=](int position){
mw->sliderValueChanged(ch, position);
});
}
void MainWindow::prepareChannelSlider(QString ch)
{
if(m_loadingChannels)
return;
Set::g_settings->beginGroup("Volume");
int position = Set::intSetting(QString("Ch_") + ch, 100);
Set::g_settings->endGroup();
createChannelSlider(std::move(ch), position);
}
void MainWindow::sliderValueChanged(QString const& ch, int position)
{
g_soundDevice->channelMgr()->SetChannelVolume(ch, static_cast<float>(position) * 0.01f);
if(m_loadingChannels)
return;
Set::g_settings->beginGroup("Volume");
Set::g_settings->setValue(QString("Ch_") + ch, position);
Set::g_settings->endGroup();
}
void MainWindow::on_masterSlider_valueChanged(int position)
{
g_currentListener->setGain(static_cast<float>(position) * 0.01f);
if(m_loadingChannels)
return;
Set::g_settings->beginGroup("Volume");
Set::g_settings->setValue("Master", position);
Set::g_settings->endGroup();
}