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There is a possibility of mods that add a system for things like currency (among other things). Though, players can easily bypass the intended methods of working for things by either having another mod that calls something like MoneyMod.addMoney(100000000) or directly editing the mod to do so themself.
My suggestion is that there should be a system of some kind for preventing these things from happening (or at least making it harder). I'm not exactly sure myself how this would be implemented, but it'd be welcome nonetheless.
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