diff --git a/Documentation/Manuals/docs/00_User_Manuals/06_Gameplay/00_customComponents.md b/Documentation/Manuals/docs/00_User_Manuals/06_Gameplay/00_customComponents.md index 2df62f0a6..eb42b1af4 100644 --- a/Documentation/Manuals/docs/00_User_Manuals/06_Gameplay/00_customComponents.md +++ b/Documentation/Manuals/docs/00_User_Manuals/06_Gameplay/00_customComponents.md @@ -151,7 +151,7 @@ HSceneObject cameraSO = SceneObject::create("Camera"); HCamera camera = cameraSO->addComponent(primaryWindow); // And finally we add our component -HCameraFlyer = cameraSO->addComponent(); +HCameraFlyer flyer = cameraSO->addComponent(); ~~~~~~~~~~~~~ # Activating/deactivating a scene object