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Description
TileSet
- Create TileSet Asset type within the Atlas Manager
- Set tile shape and size with undo commands
- Tile shape offset
TileSet Importing
- Import Tile Sheet Updates (Creates or Appends to a TileSet Asset)
- Slicing Options
- Add ability to import individual images instead of tile sheet
- Be able to deselect tiles that aren't wanted (default fully transparent tiles to not wanted)
- If different region size is used to import, inform user if atlas region size is increasing (because all tiles within TileSet become the largest region size)
- Import sliced images by regenerating the sub-atlas image containing all tiles, then repack into atlas manager
- Show tile shape in preview when importing (centered within region rectangle + offset)
TileSet Setup
- Show tile shape in preview
- Be able to select and arrange the tiles (saved within meta)
- Add "Arrange, Replace, Delete" tab in Setup
- Widgets
- Replace locks and does variant of Import (requiring # of tiles being replaced)
- Serializing, Undo, Redo
- Animation setup
- Widgets
- Paint button/mode
- Painting on tiles
- Serializing, Undo, Redo
- Autotile setup
- Widgets - Terrain Sets/Terrains
- Widgets selection apply to what will be painted
- Painting on tiles
- Serializing, Undo, Redo
- Collision setup
- Widgets
- Select tile and focus view
- Polygon Editor
- Serializing, Undo, Redo
- Custom Data setup
- Widgets
- Painting properties onto tiles
- Serializing, Undo, Redo
- Create an Alternative Tile - Duplicates a tile but with properties like Flip H/V, transpose, etc
TileMap
- Create new Project Item TileMap
- Create TileMap Model
- Create TileMap Widget
- Create TileMap Draw
TileMap Runtime
- Serialize to JSON + data object
- Render Shader
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