I expect that exception handling is usually supported by a C++ program. I wonder why a function "[main](https://github.com/GarageGames/Torque3D-ProjectManager/blob/b900ecd7888390d1a5587ea2be65b302124a522f/source/main.cpp#L4)" does not contain [corresponding try and catch instructions](http://stackoverflow.com/questions/368184/does-it-make-sense-to-catch-exceptions-in-the-main) so far. How do you think about recommendations by Matthew Wilson in [an article](http://accu.org/index.php/journals/1706)?