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Description
See: https://highspace.miraheze.org/wiki/Campaign for a broad description of the Demo / Prologue, and the universe it's set in.
We have 3 teams:
- Hostile: The Ascended
- Neutral: GTC Trinity Logistics Task Group
- Friendly (Player): GTSCr Taganrog Battle Group
Neutral:
- 3 transport ships
- 2 point-defense cruisers
- 3 havy railgun cruisers
Hostile:
- 1 Destroyer / Super-Destroyer / Juggernauat
- ? point defense cruisers
- ? anti-cap cruisers / corvettes
- ? fighter wings
- ? bomber wings
Friendly:
- 1 Support Carrier
- ? fighter wings
- ? bomber wings
TODO:
- Player spawns at a random spot on the outskirts of the system
- Neutral Team is spawned in random locations throughout the system, with Hostiles in subspace sensor, but not radar range.
- Hostiles are aware there should be someone in their general vicinity and are following a "seek and destroy" algorithm (see Map AI)
- Neutral is "Playing dead" until detected, at which time they attempt to jump to a random location to lose pursuit, and reset the cycle
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