Skip to content

Latest commit

 

History

History
541 lines (426 loc) · 15.9 KB

File metadata and controls

541 lines (426 loc) · 15.9 KB

Implementation Guide: Cognitive Agent Network

Table of Contents

Overview

This guide provides practical implementation details for creating a distributed network of cognitive agents using the existing ggml infrastructure.

For architectural overview, see the Distributed Cognitive Architecture. For grammar usage examples, see the Cognitive Grammar Examples.

Quick Start

1. Basic Cognitive Agent Setup

#include "ggml.h"
#include "ggml-rpc.h"
#include "cognitive-agent.h"

// Cognitive agent state structure
struct cognitive_agent {
    ggml_context* ctx;
    ggml_backend_t backend;
    
    // Cognitive components
    struct hypergraph_memory* memory;
    struct task_orchestrator* tasks;
    struct reasoning_engine* reasoning;
    struct attention_economy* attention;
    
    // Network identity
    uint64_t agent_id;
    char endpoint[256];
    float attention_weight;
};

// Initialize a cognitive agent
cognitive_agent* create_cognitive_agent(const char* endpoint) {
    cognitive_agent* agent = malloc(sizeof(cognitive_agent));
    
    // Initialize ggml context
    agent->ctx = ggml_init({.mem_size = 128*1024*1024});
    
    // Setup RPC backend for distributed operation
    agent->backend = ggml_backend_rpc_init(endpoint);
    
    // Initialize cognitive subsystems
    agent->memory = init_hypergraph_memory(agent->ctx);
    agent->tasks = init_task_orchestrator();
    agent->reasoning = init_reasoning_engine(agent->ctx);
    agent->attention = init_attention_economy();
    
    agent->agent_id = generate_agent_id();
    strcpy(agent->endpoint, endpoint);
    agent->attention_weight = 1.0f;
    
    return agent;
}

2. Hypergraph Memory Implementation

// Hypergraph node encoded as tensor
struct hypergraph_node {
    ggml_tensor* data;           // Node content as tensor
    ggml_tensor* embedding;      // Semantic embedding
    uint32_t node_type;          // Concept/Link/etc
    float truth_value;           // PLN truth value
    float confidence;            // PLN confidence
    uint64_t creation_time;      // Timestamp
};

// Hypergraph memory system
struct hypergraph_memory {
    ggml_context* ctx;
    
    // Storage
    hypergraph_node** nodes;
    size_t node_count;
    size_t capacity;
    
    // Indexing for efficient retrieval
    struct embedding_index* semantic_index;
    struct temporal_index* time_index;
};

// Add knowledge to hypergraph
void add_knowledge(hypergraph_memory* mem, const char* concept, 
                   float* embedding, size_t emb_size) {
    // Create tensor for concept
    ggml_tensor* concept_tensor = ggml_new_tensor_1d(mem->ctx, GGML_TYPE_F32, 
                                                     strlen(concept));
    memcpy(concept_tensor->data, concept, strlen(concept));
    
    // Create embedding tensor
    ggml_tensor* emb_tensor = ggml_new_tensor_1d(mem->ctx, GGML_TYPE_F32, 
                                                 emb_size);
    memcpy(emb_tensor->data, embedding, emb_size * sizeof(float));
    
    // Create hypergraph node
    hypergraph_node* node = malloc(sizeof(hypergraph_node));
    node->data = concept_tensor;
    node->embedding = emb_tensor;
    node->node_type = NODE_TYPE_CONCEPT;
    node->truth_value = 0.8f;  // Initial belief
    node->confidence = 0.9f;   // High confidence
    node->creation_time = get_timestamp();
    
    // Add to memory
    if (mem->node_count >= mem->capacity) {
        expand_memory(mem);
    }
    mem->nodes[mem->node_count++] = node;
    
    // Update indices
    update_semantic_index(mem->semantic_index, node);
    update_temporal_index(mem->time_index, node);
}

3. Cognitive Grammar System

// Cognitive grammar rule
struct cognitive_rule {
    char name[64];
    char gbnf_pattern[512];      // GBNF grammar pattern
    float activation_threshold;   // When to trigger
    ggml_tensor* preconditions;  // Required context
    ggml_tensor* postconditions; // Expected results
};

// Grammar-based task decomposition
struct task_orchestrator {
    cognitive_rule* rules;
    size_t rule_count;
    
    // Current task state
    ggml_tensor* current_goal;
    ggml_tensor* context_state;
    
    // Grammar parser integration
    struct llama_grammar* grammar_parser;
};

// Decompose complex task using cognitive grammar
task_plan* decompose_task(task_orchestrator* orch, ggml_tensor* goal) {
    task_plan* plan = create_task_plan();
    
    // Find applicable rules
    for (size_t i = 0; i < orch->rule_count; i++) {
        cognitive_rule* rule = &orch->rules[i];
        
        // Check if rule preconditions match current context
        float match_score = compute_tensor_similarity(
            rule->preconditions, orch->context_state);
            
        if (match_score > rule->activation_threshold) {
            // Apply rule to decompose goal
            subtask_list* subtasks = apply_cognitive_rule(rule, goal);
            add_subtasks_to_plan(plan, subtasks);
        }
    }
    
    return plan;
}

4. Distributed Agent Communication

// Enhanced RPC message with cognitive metadata
struct cognitive_rpc_message {
    rpc_tensor base_tensor;
    
    // Cognitive metadata
    float attention_weight;
    float salience_score;
    uint32_t cognitive_type;
    uint64_t source_agent;
    uint64_t target_agent;
    char context[256];
    uint32_t recursion_depth;
    uint64_t timestamp;
};

// Send cognitive tensor to another agent
void send_cognitive_tensor(cognitive_agent* sender, uint64_t target_agent_id,
                          ggml_tensor* tensor, float attention_weight) {
    cognitive_rpc_message msg = {0};
    
    // Serialize base tensor
    msg.base_tensor = serialize_tensor(tensor);
    
    // Add cognitive metadata
    msg.attention_weight = attention_weight;
    msg.salience_score = compute_salience(tensor, sender->attention);
    msg.cognitive_type = infer_cognitive_type(tensor);
    msg.source_agent = sender->agent_id;
    msg.target_agent = target_agent_id;
    msg.recursion_depth = get_current_recursion_depth();
    msg.timestamp = get_timestamp();
    
    // Route based on attention economy
    if (should_send_message(sender->attention, &msg)) {
        transmit_cognitive_message(&msg);
        
        // Update attention allocation
        update_attention_weights(sender->attention, &msg);
    }
}

// Receive and process cognitive tensor
void process_incoming_tensor(cognitive_agent* receiver, 
                           cognitive_rpc_message* msg) {
    // Deserialize tensor
    ggml_tensor* tensor = deserialize_tensor(receiver->ctx, &msg->base_tensor);
    
    // Check attention allocation
    if (msg->attention_weight < receiver->attention->min_threshold) {
        // Insufficient attention, defer processing
        defer_message(receiver->attention, msg);
        return;
    }
    
    // Process based on cognitive type
    switch (msg->cognitive_type) {
        case COGNITIVE_TYPE_MEMORY:
            integrate_memory(receiver->memory, tensor, msg);
            break;
            
        case COGNITIVE_TYPE_TASK:
            process_task_request(receiver->tasks, tensor, msg);
            break;
            
        case COGNITIVE_TYPE_REASONING:
            apply_reasoning(receiver->reasoning, tensor, msg);
            break;
            
        case COGNITIVE_TYPE_ATTENTION:
            update_attention_economy(receiver->attention, tensor, msg);
            break;
    }
    
    // Generate response if needed
    if (requires_response(msg)) {
        generate_cognitive_response(receiver, msg);
    }
}

5. Attention Economy Implementation

// Attention economy state
struct attention_economy {
    float total_attention;       // Total available attention
    float allocated_attention;   // Currently allocated
    
    // Attention allocation per cognitive function
    float memory_allocation;
    float reasoning_allocation;
    float communication_allocation;
    float self_modification_allocation;
    
    // Economic parameters
    float min_threshold;         // Minimum attention to process
    float decay_rate;           // Attention decay over time
    float novelty_bonus;        // Bonus for novel information
    
    // Performance tracking
    float* performance_history;
    size_t history_size;
};

// Compute salience score for tensor
float compute_salience(ggml_tensor* tensor, attention_economy* attention) {
    float salience = 0.0f;
    
    // Novelty component
    float novelty = compute_novelty(tensor, attention);
    salience += novelty * attention->novelty_bonus;
    
    // Relevance to current goals
    float relevance = compute_goal_relevance(tensor);
    salience += relevance * 0.5f;
    
    // Utility for decision making
    float utility = estimate_utility(tensor);
    salience += utility * 0.3f;
    
    return salience;
}

// Economic attention allocation
void allocate_attention(attention_economy* attention, 
                       cognitive_rpc_message* msg) {
    float required_attention = msg->attention_weight;
    
    // Check if sufficient attention available
    float available = attention->total_attention - attention->allocated_attention;
    
    if (available < required_attention) {
        // Need to reallocate attention
        reallocate_attention(attention, required_attention);
    }
    
    // Allocate attention to appropriate cognitive function
    switch (msg->cognitive_type) {
        case COGNITIVE_TYPE_MEMORY:
            attention->memory_allocation += required_attention;
            break;
        case COGNITIVE_TYPE_REASONING:
            attention->reasoning_allocation += required_attention;
            break;
        // ... other types
    }
    
    attention->allocated_attention += required_attention;
}

6. Self-Modification System

// Self-modification rules
struct modification_rule {
    char condition[256];         // When to apply modification
    char action[256];           // What modification to make
    float success_threshold;    // Performance threshold
    uint32_t application_count; // How many times applied
};

// Self-modification engine
struct self_modification_engine {
    modification_rule* rules;
    size_t rule_count;
    
    // Performance monitoring
    float current_performance;
    float target_performance;
    
    // Modification history
    struct modification_log* history;
};

// Monitor performance and trigger self-modification
void monitor_and_adapt(cognitive_agent* agent) {
    float current_perf = measure_performance(agent);
    
    if (current_perf < agent->attention->performance_history[0] * 0.9f) {
        // Performance degradation detected
        trigger_self_modification(agent);
    }
    
    // Update performance history
    update_performance_history(agent->attention, current_perf);
}

// Apply self-modification
void trigger_self_modification(cognitive_agent* agent) {
    // Analyze current cognitive state
    cognitive_state_analysis analysis = analyze_cognitive_state(agent);
    
    // Find applicable modification rules
    for (size_t i = 0; i < agent->reasoning->mod_engine->rule_count; i++) {
        modification_rule* rule = &agent->reasoning->mod_engine->rules[i];
        
        if (should_apply_modification(rule, &analysis)) {
            apply_modification(agent, rule);
            
            // Monitor results
            schedule_performance_evaluation(agent, rule);
        }
    }
}

Example: Complete Agent Network

Simple Two-Agent Communication

int main() {
    // Create two cognitive agents
    cognitive_agent* agent1 = create_cognitive_agent("localhost:8001");
    cognitive_agent* agent2 = create_cognitive_agent("localhost:8002");
    
    // Add some knowledge to agent1
    float concept_embedding[128] = {/* embedding values */};
    add_knowledge(agent1->memory, "artificial_intelligence", 
                  concept_embedding, 128);
    
    // Create a reasoning task
    ggml_tensor* task = create_reasoning_task(agent1->ctx, 
                                            "What is consciousness?");
    
    // Agent1 processes task and may need to consult agent2
    if (requires_collaboration(task)) {
        // Send cognitive state to agent2
        ggml_tensor* cognitive_state = extract_relevant_state(agent1, task);
        send_cognitive_tensor(agent1, agent2->agent_id, 
                             cognitive_state, 0.8f);
        
        // Wait for response and integrate
        cognitive_rpc_message* response = wait_for_response(agent1, 5000);
        if (response) {
            integrate_response(agent1, response);
        }
    }
    
    // Generate final answer
    ggml_tensor* answer = generate_answer(agent1, task);
    
    // Cleanup
    cleanup_cognitive_agent(agent1);
    cleanup_cognitive_agent(agent2);
    
    return 0;
}

Building the System

CMake Configuration

Add to your CMakeLists.txt:

# Cognitive agent system
add_library(cognitive-agents STATIC
    src/cognitive-agent.c
    src/hypergraph-memory.c
    src/task-orchestrator.c
    src/reasoning-engine.c
    src/attention-economy.c
    src/self-modification.c
)

target_link_libraries(cognitive-agents
    ggml
    ggml-cpu
    ${CMAKE_THREAD_LIBS_INIT}
)

# Example cognitive network
add_executable(cognitive-network examples/cognitive-network.c)
target_link_libraries(cognitive-network cognitive-agents)

Compilation

mkdir build && cd build
cmake .. -DGGML_RPC=ON
make -j$(nproc)

# Run example
./bin/cognitive-network

Testing Cognitive Behaviors

Unit Tests

// Test hypergraph memory
void test_hypergraph_memory() {
    ggml_context* ctx = ggml_init({.mem_size = 1024*1024});
    hypergraph_memory* mem = init_hypergraph_memory(ctx);
    
    // Add test knowledge
    float embedding[64];
    for (int i = 0; i < 64; i++) embedding[i] = i / 64.0f;
    
    add_knowledge(mem, "test_concept", embedding, 64);
    
    // Verify retrieval
    hypergraph_node* retrieved = find_concept(mem, "test_concept");
    assert(retrieved != NULL);
    assert(retrieved->truth_value > 0.0f);
    
    cleanup_hypergraph_memory(mem);
    ggml_free(ctx);
}

// Test attention economy
void test_attention_economy() {
    attention_economy* attention = init_attention_economy();
    attention->total_attention = 1.0f;
    
    // Create test message
    cognitive_rpc_message msg = {0};
    msg.attention_weight = 0.3f;
    msg.salience_score = 0.8f;
    
    // Test allocation
    allocate_attention(attention, &msg);
    assert(attention->allocated_attention == 0.3f);
    
    cleanup_attention_economy(attention);
}

Integration Tests

void test_agent_communication() {
    // Create test agents
    cognitive_agent* sender = create_cognitive_agent("localhost:9001");
    cognitive_agent* receiver = create_cognitive_agent("localhost:9002");
    
    // Test communication
    ggml_tensor* test_tensor = create_test_tensor(sender->ctx);
    send_cognitive_tensor(sender, receiver->agent_id, test_tensor, 0.5f);
    
    // Verify reception
    sleep(1);  // Allow processing time
    assert(receiver->memory->node_count > 0);
    
    cleanup_cognitive_agent(sender);
    cleanup_cognitive_agent(receiver);
}

This implementation guide provides a practical foundation for building the distributed cognitive architecture using existing ggml infrastructure. The system can be incrementally developed and tested, starting with basic agent communication and gradually adding more sophisticated cognitive capabilities.