diff --git a/Assets/Scripts/Game/Items/ItemCollection.cs b/Assets/Scripts/Game/Items/ItemCollection.cs index 337f30c3e6..b67dbe9f79 100644 --- a/Assets/Scripts/Game/Items/ItemCollection.cs +++ b/Assets/Scripts/Game/Items/ItemCollection.cs @@ -264,7 +264,7 @@ public DaggerfallUnityItem SplitStack(DaggerfallUnityItem stack, int numberToPic return null; if (numberToPick == stack.stackCount) return stack; - DaggerfallUnityItem pickedItems = new DaggerfallUnityItem(stack); + DaggerfallUnityItem pickedItems = ItemBuilder.CreateItem(stack.ItemGroup, stack.TemplateIndex); pickedItems.stackCount = numberToPick; AddItem(pickedItems, noStack: true); stack.stackCount -= numberToPick;