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Description
Describe the bug
When using MenuLib with the current game version v0.3.0 under BepInExPack v5.4.2100, the game throws an InvalidProgramException related to an invalid IL instruction in a dynamically patched method.
Error message
[Error : Unity Log] InvalidProgramException: Invalid IL code in (wrapper dynamic-method)
MenuScrollBox:DMD<MenuScrollBox::Update> (MenuScrollBox): IL_0140: bne.un IL_0154
Stack trace
System.RuntimeMethodHandle.GetFunctionPointer()
MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetFunctionPointer()
...
MenuLib.Entry.Awake () (at <d791593245e64c2f8016f90632f17190>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
Steps to reproduce
Install BepInExPack v5.4.2100
Install MenuLib
Launch the game (v0.3.0)
Observe that the game crashes or logs InvalidProgramException on startup
Expected behavior
The game should start normally without an Invalid IL code error.
Environment
Game version: v0.3.0
BepInEx version: 5.4.2100
MenuLib version: v2.5.0
OS: Windows 11
Additional context
It seems that MenuLib is attempting to IL-hook MenuScrollBox.Update(), but the target method’s structure might have changed in game v0.3.0, causing invalid IL generation (bne.un IL_0154).
Disabling MenuLib removes the error completely.
Thank you for your work on this mod! MenuLib is great, just reporting this so it can stay compatible with the latest game update 😊