Some models exported from Google Poly have ´Accessor.Count´ and ´BufferView.ByteStride´ values set to 0 (zero).
Even tho, majority of GLTF 2 viewers are able to load these files, while C# loader throws an error.
It is easy to compute the final stride when these values aren't given by calculating it using the ´accessor.ComponentType´ and ´accessor.Type´ fields.
Can we make these validations optional or remove them at all?
There is a model exported from Google Poly attached.
archive (3).zip