diff --git a/BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs b/BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs index aafc2fa4..b6a09bb6 100644 --- a/BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs +++ b/BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs @@ -2,7 +2,7 @@ namespace BattleBitAPI.Common { - public struct OnPlayerKillArguments where TPlayer : Player + public class OnPlayerKillArguments where TPlayer : Player { public TPlayer Killer; public Vector3 KillerPosition; diff --git a/BattleBitAPI/Common/Data/PlayerLoadout.cs b/BattleBitAPI/Common/Data/PlayerLoadout.cs index cc072acd..7f89aea9 100644 --- a/BattleBitAPI/Common/Data/PlayerLoadout.cs +++ b/BattleBitAPI/Common/Data/PlayerLoadout.cs @@ -1,6 +1,6 @@ namespace BattleBitAPI.Common { - public struct PlayerLoadout + public class PlayerLoadout { public WeaponItem PrimaryWeapon; public WeaponItem SecondaryWeapon; diff --git a/BattleBitAPI/Common/Data/PlayerSpawnRequest.cs b/BattleBitAPI/Common/Data/PlayerSpawnRequest.cs index cb2dfb97..50aac98d 100644 --- a/BattleBitAPI/Common/Data/PlayerSpawnRequest.cs +++ b/BattleBitAPI/Common/Data/PlayerSpawnRequest.cs @@ -2,7 +2,7 @@ namespace BattleBitAPI.Common { - public struct PlayerSpawnRequest + public class PlayerSpawnRequest { public PlayerSpawningPosition RequestedPoint; public PlayerLoadout Loadout; diff --git a/BattleBitAPI/Common/Data/PlayerWearings.cs b/BattleBitAPI/Common/Data/PlayerWearings.cs index aa043cb5..7f9c9431 100644 --- a/BattleBitAPI/Common/Data/PlayerWearings.cs +++ b/BattleBitAPI/Common/Data/PlayerWearings.cs @@ -1,6 +1,6 @@ namespace BattleBitAPI.Common { - public struct PlayerWearings + public class PlayerWearings { public string Head; public string Chest;