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<html>
<head>
<title>Wargear Map XML Editor</title>
<script type="text/javascript" src="../../js/jquery-1.7.2.js"></script>
<script type="text/javascript" src="/js/jquery-1.7.2.js"></script>
<script type="text/javascript" src="WGAME.js"></script>
<script type="text/javascript">
function passString(form) {
var CmdString = "FactoryMaker;";
CmdString += cmdStringFromTerritorySetForm("Member");
CmdString += cmdStringFromTerritorySetForm("Factory");
CmdString += cmdStringFromNewContinentForm("New");
CmdString += cmdStringDCFromTerritorySetForm("Member");
CmdString += cmdStringDCFromTerritorySetForm("Factory");
//alert(CmdString);
window.opener.addToCmdString(CmdString);
}
</script>
<link rel="stylesheet" type="text/css" href="WGMapEditorStyles.css" />
</head>
<body style="width:450px">
<h1>Factory Maker</h1>
<h3><a href="https://sites.google.com/a/prestopnik.com/wgame/documentation/factory-maker">ONLINE DOCUMENTATION FOR THIS FORM (not yet)</a></h3>
<h3 class="alert">BETA MODE - Please verify your results and report any incorrect behavior.</h3>
<h1>How To Use</h1>
<p>
Define two sets of territories below: Member Territories & Factory Territories. For each factory territory a new factory will be created with all member territories as the continent members.
</p>
<form action="#" style="width: 450px;">
<div class="TerritoriesSetInput" id="Member"></div>
<div class="WGFormElementSeperator"></div>
<div class="TerritoriesSetInput" id="Factory"></div>
<div class="NewContinentInput" id="New"></div>
<br />
<hr>
<p><input type=button onClick="passString(this.form)" value="Add Factories!" /></p>
</form>
</body>
</html>