diff --git a/Sources/ParallaxSwiftUI/ParallaxSwiftUI.swift b/Sources/ParallaxSwiftUI/ParallaxSwiftUI.swift index edd8d25..25b5f5e 100644 --- a/Sources/ParallaxSwiftUI/ParallaxSwiftUI.swift +++ b/Sources/ParallaxSwiftUI/ParallaxSwiftUI.swift @@ -3,14 +3,14 @@ import SwiftUI extension View { public func parallax(amount: CGFloat = 10, direction: ParallaxDirection = .both) -> some View { ParallaxView( - view: AnyView(self), + view: self, amount: amount, direction: direction ) } public func parallax(minHorizontal: CGFloat = -10, maxHorizontal: CGFloat = 10, minVertical: CGFloat = -10, maxVertical: CGFloat = 10, direction: ParallaxDirection = .both) -> some View { ParallaxView( - view: AnyView(self), + view: self, minHorizontal: minHorizontal, maxHorizontal: maxHorizontal, minVertical: minVertical, @@ -27,11 +27,11 @@ public enum ParallaxDirection { } /// A wrapper view to add a parallax effect to a SwiftUI view. -struct ParallaxView: View { - +struct ParallaxView: View { + /// The view to apply the parallax too. - let view: AnyView - + let view: Content + /// The amount of the parallax effect to be applied. let amount: CGFloat? @@ -43,7 +43,7 @@ struct ParallaxView: View { let direction: ParallaxDirection - init(view: AnyView, minHorizontal: CGFloat = -10, maxHorizontal: CGFloat = 10, minVertical: CGFloat = -10, maxVertical: CGFloat = 10, amount: CGFloat? = nil, direction: ParallaxDirection) { + init(view: Content, minHorizontal: CGFloat = -10, maxHorizontal: CGFloat = 10, minVertical: CGFloat = -10, maxVertical: CGFloat = 10, amount: CGFloat? = nil, direction: ParallaxDirection) { self.view = view self.direction = direction @@ -71,9 +71,9 @@ struct ParallaxView: View { } /// Converts SwiftUI view to UIKit controller. -struct ParallaxRepresentable: UIViewControllerRepresentable { - - let view: AnyView +struct ParallaxRepresentable: UIViewControllerRepresentable { + + let view: Content let width: CGFloat let height: CGFloat