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Trashes my savegame #11

@ImAnth0-ny

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@ImAnth0-ny

I didnt dig into the code
Basiclly you are having regular uses and you save is trashed
imulation error: Object reference not set to an instance of an object

at TreeAnarchy.TAManager.EnsureCapacity (TreeManager) <0x0001e>
at (wrapper dynamic-method) TreeManager/Data.TreeManager+Data.Deserialize_Patch0 (TreeManager/Data,ColossalFramework.IO.DataSerializer) <0x0009a>
at ColossalFramework.IO.DataSerializer.Deserialize<SimulationManager/Data> (System.IO.Stream,ColossalFramework.IO.DataSerializer/Mode,ColossalFramework.IO.DataSerializer/LegacyResolverHandler) <0x00134>
at ColossalFramework.IO.DataSerializer.Deserialize<SimulationManager/Data> (System.IO.Stream,ColossalFramework.IO.DataSerializer/Mode) <0x0004b>
at LoadingManager/c__IteratorB.MoveNext () <0x007c7>
at AsyncTask.Execute () <0x000a8>

Zerobin: https://bit.ly/3P4aPPl

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