-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathsensor.c
More file actions
112 lines (90 loc) · 3.08 KB
/
sensor.c
File metadata and controls
112 lines (90 loc) · 3.08 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
#include "sensor.h"
#include "system_config.h"
#include <string.h>
// Hardware abstraction for reading sensor pin
// In real implementation, this would read from FPGA GPIO
static bool read_sensor_pin(void) {
// Placeholder: In real hardware, this would be:
// return gpio_read(SENSOR_PIN);
// For simulation/testing, return a mock value
// In actual implementation, replace with hardware read
return false;
}
// Initialize sensor
void sensor_init(sensor_t *sensor) {
if (sensor == NULL) return;
sensor->state = SENSOR_NO_OBJECT;
sensor->current_reading = false;
sensor->last_reading = false;
sensor->detection_start_time = 0;
sensor->detection_end_time = 0;
sensor->object_present = false;
sensor->debounce_counter = 0;
}
// Read sensor input (digital HIGH/LOW)
bool sensor_read(sensor_t *sensor) {
if (sensor == NULL) return false;
// Read hardware pin
sensor->last_reading = sensor->current_reading;
sensor->current_reading = read_sensor_pin();
return sensor->current_reading;
}
// Check if object is detected (with debouncing)
bool sensor_is_object_detected(sensor_t *sensor) {
if (sensor == NULL) return false;
// Read current sensor state
sensor_read(sensor);
// Simple debouncing logic
if (sensor->current_reading != sensor->last_reading) {
sensor->debounce_counter = 0;
} else {
sensor->debounce_counter++;
}
// If reading is stable for debounce time, update state
uint32_t debounce_threshold = MS_TO_CLOCK_CYCLES(SENSOR_DEBOUNCE_TIME_MS);
if (sensor->debounce_counter > debounce_threshold) {
sensor->object_present = sensor->current_reading;
}
return sensor->object_present;
}
// Update sensor state
void sensor_update(sensor_t *sensor, uint32_t current_time) {
if (sensor == NULL) return;
bool detected = sensor_is_object_detected(sensor);
// State machine for sensor detection
switch (sensor->state) {
case SENSOR_NO_OBJECT:
if (detected) {
sensor->state = SENSOR_OBJECT_DETECTED;
sensor->detection_start_time = current_time;
}
break;
case SENSOR_OBJECT_DETECTED:
if (!detected) {
sensor->state = SENSOR_NO_OBJECT;
sensor->detection_end_time = current_time;
} else {
sensor->state = SENSOR_STABLE;
}
break;
case SENSOR_STABLE:
if (!detected) {
sensor->state = SENSOR_NO_OBJECT;
sensor->detection_end_time = current_time;
}
break;
}
}
// Get sensor state
sensor_state_t sensor_get_state(sensor_t *sensor) {
if (sensor == NULL) return SENSOR_NO_OBJECT;
return sensor->state;
}
// Reset sensor detection timestamps
void sensor_reset(sensor_t *sensor) {
if (sensor == NULL) return;
sensor->detection_start_time = 0;
sensor->detection_end_time = 0;
sensor->debounce_counter = 0;
sensor->state = SENSOR_NO_OBJECT;
}