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style: linting in example
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examples/fr3/fr3_readme.py

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# gripper
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gripper = sim.SimGripper(simulation, gripper_cfg)
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env = GripperWrapper(env, gripper, binary=True) # type: ignore
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env = GripperWrapper(env, gripper, binary=True)
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env = RobotSimWrapper(env, simulation)
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env = GripperWrapperSim(env, gripper)
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# camera
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camera_set = SimCameraSet(simulation, cameras, physical_units=True, render_on_demand=True)
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env = CameraSetWrapper(env, camera_set, include_depth=True)
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env = CameraSetWrapper(env, camera_set, include_depth=True) # type: ignore
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# relative actions bounded by 10cm translation and 10 degree rotation
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env = RelativeActionSpace(env, max_mov=(0.1, np.deg2rad(10)), relative_to=RelativeTo.LAST_STEP)

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