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@SMUnlimited
On a 12 player map, AI will forcefully execute the code to expand three gold mines in the later stages, causing the game to crash. This phenomenon is particularly common in Night Elf AI, and often in later battles, the gold mines are almost completely consumed on the map. Therefore, please check and expand the related code. This may be the main reason for the game's crash in the later stages, which is not related to the game itself, but entirely a code defect. The game can occupy 2-4G of memory well. In classic graphics, I have tested at least 50 games, of which 20 games crashed in this situation.
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