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Perfomance tips #3

@lgarczyn

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@lgarczyn

Hey, been playing around with your shader, there are two major ways I've improved performances:

  • Stop setting every single parameter of the shader every single frame. I got double the framerate by fixing that.

  • Worley noise is basically a signed distance field. You can dramatically reduce artifacts and increase performances by changing the step size depending on density (negative and positive)

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