diff --git a/Language/en-US.yml b/Language/en-US.yml index 69197c00e..ff3da65b9 100644 --- a/Language/en-US.yml +++ b/Language/en-US.yml @@ -363,7 +363,7 @@ en-US: STR_MEDAL_WRESTLER_9: "Takedown Specialist IX" STR_MEDAL_WRESTLER_10: "Takedown Specialist X" STR_MEDAL_WRESTLER_NAME: "Takedown Specialist" - STR_MEDAL_WRESTLER_UFOPEDIA: "Agents with extensive melee expertise can stun enemies in hand to hand combat with little effort.{NEWLINE}Each level increases alternately Strength or Health by +1." + STR_MEDAL_WRESTLER_UFOPEDIA: "Agents with extensive melee expertise can stun enemies in hand-to-hand combat with little effort.{NEWLINE}Each level increases alternately Strength or Health by +1." STR_MEDAL_MONSTER_1: "Monster I" STR_MEDAL_MONSTER_2: "Monster II" STR_MEDAL_MONSTER_3: "Monster III" @@ -523,17 +523,17 @@ en-US: STR_MEDAL_DBLKILL_10: "Ice-Cold Killer X" STR_MEDAL_DBLKILL_NAME: "Ice-Cold Killer" STR_MEDAL_DBLKILL_UFOPEDIA: "Killing two targets in one turn is a feat in itself. It also feels good.{NEWLINE}Each level increases TUs by +1." - STR_MEDAL_SLAVEKILLS_1: "Puppetmaster I" - STR_MEDAL_SLAVEKILLS_2: "Puppetmaster II" - STR_MEDAL_SLAVEKILLS_3: "Puppetmaster III" - STR_MEDAL_SLAVEKILLS_4: "Puppetmaster IV" - STR_MEDAL_SLAVEKILLS_5: "Puppetmaster V" - STR_MEDAL_SLAVEKILLS_6: "Puppetmaster VI" - STR_MEDAL_SLAVEKILLS_7: "Puppetmaster VII" - STR_MEDAL_SLAVEKILLS_8: "Puppetmaster VIII" - STR_MEDAL_SLAVEKILLS_9: "Puppetmaster IX" - STR_MEDAL_SLAVEKILLS_10: "Puppetmaster X" - STR_MEDAL_SLAVEKILLS_NAME: "Puppetmaster" + STR_MEDAL_SLAVEKILLS_1: "Puppet Master I" + STR_MEDAL_SLAVEKILLS_2: "Puppet Master II" + STR_MEDAL_SLAVEKILLS_3: "Puppet Master III" + STR_MEDAL_SLAVEKILLS_4: "Puppet Master IV" + STR_MEDAL_SLAVEKILLS_5: "Puppet Master V" + STR_MEDAL_SLAVEKILLS_6: "Puppet Master VI" + STR_MEDAL_SLAVEKILLS_7: "Puppet Master VII" + STR_MEDAL_SLAVEKILLS_8: "Puppet Master VIII" + STR_MEDAL_SLAVEKILLS_9: "Puppet Master IX" + STR_MEDAL_SLAVEKILLS_10: "Puppet Master X" + STR_MEDAL_SLAVEKILLS_NAME: "Puppet Master" STR_MEDAL_SLAVEKILLS_UFOPEDIA: "Forcing an enemy to kill one of their own through psionic compulsion would be a horrible thing to do if they weren't enemies of humanity.{NEWLINE}Each level increases Psi Skill by +1." STR_MEDAL_WEAPON_PROFICIENCY_1: "Weapon Master I" STR_MEDAL_WEAPON_PROFICIENCY_2: "Weapon Master II" @@ -727,7 +727,7 @@ en-US: STR_SPARTANISM: "Spartanism" STR_SPARTANISM_UFOPEDIA: "{ALT}We do not fully understand how, but redirecting one's psi potential to affect physical performance turns out to be possible. Our agents' mental abilities create a permanent field permeating their bodies, greatly increasing their strength, speed and resilience by means of direct cell stimulation. Such individuals display borderline superhuman abilities with no ill effects on their long-term health or psyche. However, they permanently lose all their psionic skill, as the power is now redirected elsewhere.{NEWLINE}Becoming a Spartan involves dreamstate meditation, temporary biological brain implants and a strenuous training regime. 44 Psi Strength minimum. Requires a Psi Lab. Any worn outfit is destroyed.{ALT}" STR_PROTEANISM: "Proteanism" - STR_PROTEANISM_UFOPEDIA: "By permanently combining with Zombie Parasites, our agents can gain certain zombie-like powers, like enhanced physical fortitude and better nightvision. Most notably, such agents can be revived even from death, as long as their corpse is recovered. This comes at a price, though: Proteans become rather sluggish and less psi capable. Luckily, their identity and memories are mostly unaffected.{NEWLINE}Proteanism is available at the transformation screen. WARNING: remove the armor prior to the procedure to avoid its violent destruction." + STR_PROTEANISM_UFOPEDIA: "By permanently combining with Zombie Parasites, our agents can gain certain zombie-like powers, like enhanced physical fortitude and better night vision. Most notably, such agents can be revived even from death, as long as their corpse is recovered. This comes at a price, though: Proteans become rather sluggish and less psi capable. Luckily, their identity and memories are mostly unaffected.{NEWLINE}Proteanism is available at the transformation screen. WARNING: remove the armor prior to the procedure to avoid its violent destruction." STR_PROTEAN: "Protean" STR_PROTEAN_REVIVAL: "Protean Revival" STR_PROTEAN_REVIVAL_UFOPEDIA: "Proteans created with arcane Mummy technology are incredibly hard to destroy. Even major damage to vital organs is often insufficient to kill a Protean for good, because of their robust regenerative capabilities. They can usually fully recover even from serious brain damage, since their neural system is more diffused than a normal human's and psionically assisted by the Zombie Parasite. Therefore, if we recover a 'dead' Protean from the battlefield and put them in the surgery room, they will be up and running within some two weeks. Some loss of their memories and combat capabilities is expected, though, until they become proficient again. If necessary, we can repeat this process indefinitely.{NEWLINE}The revival is available at the transformation screen." @@ -1254,7 +1254,7 @@ en-US: STR_HYBRID_DIPLOMAT_UFOPEDIA: "Hybrid Diplomats are essential to diplomatic and business activities of the Hybrid Network. Typically they reside in places where policies are heavily influenced by alien cults. They are cunning, insidious and eloquent, and are supported by advanced psionic abilities. They often possess key information about enemy activities in the region." STR_HYBRID_DIPLOMAT_ARMOR: "Hybrid Diplomat Combat Analysis" STR_HYBRID_ENVOY: "Hybrid Envoy" - STR_HYBRID_ENVOY_UFOPEDIA: "Envoys form the core of the Hybrid Network diplomatic corps. Their main duty is to act as representatives and counselors to various organizations and individuals which may prove useful to the alien cause. They are well educated, highly intelligent and deeply loyal to the Network. While they do not display any offensive psionic powers, they are gifted empaths and often have mild telepathic abilities." + STR_HYBRID_ENVOY_UFOPEDIA: "Envoys form the core of the Hybrid Network diplomatic corps. Their main duty is to act as representatives and counselors to various organizations and individuals which may prove useful to the alien cause. They are well-educated, highly intelligent and deeply loyal to the Network. While they do not display any offensive psionic powers, they are gifted empaths and often have mild telepathic abilities." STR_HYBRID_ENVOY_ARMOR: "Hybrid Envoy Combat Analysis" STR_HYBRID_SCIENTIST: "Hybrid Scientist" STR_HYBRID_SCIENTIST_ARMOR: "Hybrid Scientist Combat Analysis" @@ -1564,8 +1564,8 @@ en-US: STR_DREAMSCAPE_NECROMANCERS_DUNGEON_BRIEFING: "A mysterious source from within the Council asked for our help: the Dreamscape is disturbed by a malevolent force which traps dreaming people in a nightmare to drain them off their life force and leave them in a vegetative state. Find and defeat the nightmarish beings stalking this realm. Be careful to not turn into a nightmare too! To abort the mission return X-Com operatives' astral projections to the pentagram portal and click on the 'Abort Mission' icon." STR_DREAMSCAPE_VILLA: "Dreamscape Journey" STR_ALERT_DREAMSCAPE_VILLA: "A CHAKRA HAS ACTIVATED!" - STR_DREAMSCAPE_VILLA_DESCRIPTION: "This place and time is a great opportunity for one of our agents to confront their inner demons. This is a one person journey to the center of their mind. Avoid or defeat Red Dreamsprites, which represent your fears and limitations, and become better at being who you are. Look for the prize, a Delicious Cake, and either use it or bring it home to use later by someone else. The Cake will permanently raise the user's Psi Strength." - STR_DREAMSCAPE_VILLA_BRIEFING: "This place and time is a great opportunity for one of our agents to confront their inner demons. This is a one person journey to the center of their mind. Avoid or defeat Red Dreamsprites, which represent your fears and limitations, and become better at being who you are. Look for the prize, a Delicious Cake, and either use it or bring it home to use later by someone else. The Cake will permanently raise the user's Psi Strength. To abort the mission return X-Com operative's astral projection to the pentagram portal and click on the 'Abort Mission' icon." + STR_DREAMSCAPE_VILLA_DESCRIPTION: "This place and time is a great opportunity for one of our agents to confront their inner demons. This is a one-person journey to the center of their mind. Avoid or defeat Red Dreamsprites, which represent your fears and limitations, and become better at being who you are. Look for the prize, a Delicious Cake, and either use it or bring it home to use later by someone else. The Cake will permanently raise the user's Psi Strength." + STR_DREAMSCAPE_VILLA_BRIEFING: "This place and time is a great opportunity for one of our agents to confront their inner demons. This is a one-person journey to the center of their mind. Avoid or defeat Red Dreamsprites, which represent your fears and limitations, and become better at being who you are. Look for the prize, a Delicious Cake, and either use it or bring it home to use later by someone else. The Cake will permanently raise the user's Psi Strength. To abort the mission return X-Com operative's astral projection to the pentagram portal and click on the 'Abort Mission' icon." STR_NIGHTMARE: "Nightmare" STR_RIFT_STAFF: "Rift Staff" STR_RIFT_STAFF_UFOPEDIA: "With our new technological advances in the domain of psicrafting, we managed to replicate Agent Wilheard's infamous attack. However, since our agents are not ancient spiritual beings, the weapon's effects are limited: the attack is weaker and quite impactful on the agent's mental state. Also, the resulting tentacles are prone to instability, which means they dissipate rather quickly without a trace. Nevertheless, this item can be rather useful in our line of work." @@ -1595,7 +1595,7 @@ en-US: STR_ALIEN_INCURSION: "Alien Incursion" STR_ALIEN_INCURSION_UFOPEDIA: "{ALT}As suggested by our earlier musings, the 'alien invasion' theory is largely incorrect. If we call it an attack, it is more political rather than military in nature. The aliens are interested in exerting influence over the Earth, and with their resources they easily won the support of many local groups of interest. Shocking as it is, they are practically a part of the Council of Earth, routinely participating in meetings and pushing their own agenda. They are being opposed by an anti-alien majority (including our sponsors), but for how long?{ALT}" STR_THE_PHANTOM_MENACE: "The Phantom Menace" - STR_THE_PHANTOM_MENACE_UFOPEDIA: "Up until now we referred to the alien menace as 'invasion', but perhaps we were in the wrong. Secret deals, terrorist attacks, dissemination of tech - these are not the tools of conquest. Maybe the aliens disapprove of the concept of war, maybe they just don't understand it, or maybe they simply do not have the means to attack the Earth openly? Or maybe they want it intact for their unfathomable plans? Whatever the case, we should not think of the alien forces as an army; otherwise we'd probably all be knee deep in corpses by now. They operate like a political group, trying to achieve their objectives through means of diplomacy. This is quite a shocking realization, isn't it?{NEWLINE}Why are you looking at me with such disbelief, Comm'der? I'm not your envoy just because of my good looks!" + STR_THE_PHANTOM_MENACE_UFOPEDIA: "Up until now we referred to the alien menace as 'invasion', but perhaps we were in the wrong. Secret deals, terrorist attacks, dissemination of tech - these are not the tools of conquest. Maybe the aliens disapprove of the concept of war, maybe they just don't understand it, or maybe they simply do not have the means to attack the Earth openly? Or maybe they want it intact for their unfathomable plans? Whatever the case, we should not think of the alien forces as an army; otherwise we'd probably all be knee-deep in corpses by now. They operate like a political group, trying to achieve their objectives through means of diplomacy. This is quite a shocking realization, isn't it?{NEWLINE}Why are you looking at me with such disbelief, Comm'der? I'm not your envoy just because of my good looks!" STR_ALIEN_ORBITAL: "Alien Orbital" STR_ALIEN_ORBITAL_UFOPEDIA: "We learned from the MiB Master Log about a large orbital station from which the aliens coordinate their expeditions on our planet. This artificial satellite rests on a high orbit and would be easy to observe from Earth if not for its mysterious cloaking field, which makes it almost invisible to EM radiation. As long as we can decode alien communications, we are able to track this object with enough accuracy to reach it with a space-capable craft. All we need to do is wait until the base is in the right position, Commander." STR_ANIMAL_PSIONICS: "Animal Psionics" @@ -1729,7 +1729,7 @@ en-US: STR_HAWKS_AND_DOVES_UFOPEDIA: "Now it is clear that the aliens have more elaborate plans than a straightforward interplanetary war. They may be murderous and horrifying, but they don't plan to outright destroy humanity and are willing to negotiate. While this could still be only a ruse, a significant portion of the Council believes that they can be reasoned with, and some consider it a preferable option. Others are either skeptical about trusting the aliens or simply do not want to cooperate with them for whatever reason.{NEWLINE}The X-Com organization was established by the latter, whose ultimate goal is to disrupt alien operations on Earth and maintain the status quo. But their opponents still hold enough political influence to create a counterbalance, colloquially known as the Men in Black, with the objective to secure and facilitate human-alien cooperation." STR_FACTION_ILLUMINATI_CLUE: "The Illuminati Clue" STR_FACTION_ILLUMINATI: "The Illuminati" - STR_FACTION_ILLUMINATI_UFOPEDIA: "The most influential faction on the Council of Earth during the past few centuries and the main supporter of the X-Com initiative. Their political agenda is to promote individuality and human rights, because they believe that having a choice is a necessity for creating an efficient society. They prefer to rule the masses from deep in the shadows using soft power, especially subtle information control. As the top dog, they are mostly concerned with upholding the political status quo and perceive any looming reforms as a threat. Their masterplan is sustained development while avoiding any abrupt changes, leading to a future of where citizens enjoy a life free from danger and poverty, but devoid of spirituality and therefore easily governed." + STR_FACTION_ILLUMINATI_UFOPEDIA: "The most influential faction on the Council of Earth during the past few centuries and the main supporter of the X-Com initiative. Their political agenda is to promote individuality and human rights, because they believe that having a choice is a necessity for creating an efficient society. They prefer to rule the masses from deep in the shadows using soft power, especially subtle information control. As the top dog, they are mostly concerned with upholding the political status quo and perceive any looming reforms as a threat. Their master plan is sustained development while avoiding any abrupt changes, leading to a future of where citizens enjoy a life free from danger and poverty, but devoid of spirituality and therefore easily governed." STR_FACTION_MAJESTIC_12_CLUE: "Majestic 12 Clue" STR_FACTION_MAJESTIC_12: "Majestic 12" STR_FACTION_MAJESTIC_12_UFOPEDIA: "Traditionally known as The Brotherhood, this organization rose to prominence after the fall of Rome and remained the leading player until late Middle Ages. This faction believes that since people have different intrinsic strength (or greatness), the weak should imitate the strong, and the strong should lead by example. They perceive the aliens as stronger than us, therefore Earth joining their mysterious empire seems like the natural choice. They are desperate to regain their former position and will not hesitate to show how they gained their other name: The Assassin Order." @@ -1905,7 +1905,7 @@ en-US: STR_UNARMED_SWIMWEAR: "Full Frontal Unarmed Attack (Swimwear)" STR_UNARMED_POLAR_SUIT: "Unarmed Attack (Polar)" STR_UNARMED_DIVING_SUIT: "Unarmed Attack (Diving Suit)" - STR_UNARMED_LABCOAT: "Unarmed Attack (Labcoat)" + STR_UNARMED_LABCOAT: "Unarmed Attack (Lab Coat)" STR_UNARMED_THUG: "Vicious Swipes" STR_UNARMED_COMMANDO: "Martial Arts (Commando)" STR_UNARMED_KARATE: "Martial Arts" @@ -2105,7 +2105,7 @@ en-US: INV_NULL_1X2_QD_SLOT: "Quick Draw Slot Occupied" INV_NULL_4X2_BELT: "Belt Occupied" INV_NULL_3X3_BACK_PACK: "Backpack Occupied" - STR_DEEP_SEA_ANALYSIS: "Feral Sealife Analysis" + STR_DEEP_SEA_ANALYSIS: "Feral Sea Life Analysis" STR_DEEP_SEA_ANALYSIS_UFOPEDIA: "Investigating these strange hybrids has led me to two worrying conclusions.{NEWLINE}First, these creatures, dangerous as they are, are incomplete. They are failed prototypes, rejects. Yet, they are able to shrug off explosions and gunfire as if it was nothing and tear a man in two with ease.{NEWLINE}Second, they are adapted for the deepest sea, created to live and fight on the bottom of oceanic trenches and the sea floor. They could not have made it to the coast under their own power. Something is releasing these monsters as unguided terror weapons." STR_CARCHARODON_ARMOR: "Carcharodon Combat Analysis" STR_CARCHARODON_FERAL_ARMOR: "Feral Carcharodon Combat Analysis" @@ -2324,10 +2324,10 @@ en-US: STR_CHITIN_KNIFE: "Chitin Knife" STR_CHITIN_KNIFE_UFOPEDIA: "This dagger was skillfully made from some large arthropod's carapace." STR_SHOGG_STAFF: "Shogg Staff" - STR_SHOGG_STAFF_UFOPEDIA: "This metallic staff is made of Terramite. With minimal training, it can be used in hand to hand combat with surprisingly good results." + STR_SHOGG_STAFF_UFOPEDIA: "This metallic staff is made of Terramite. With minimal training, it can be used in hand-to-hand combat with surprisingly good results." STR_DINO_EGG: "Dino Egg" STR_DINO_EGG_UFOPEDIA: "A large egg, apparently from some sort of reptile. It is not suitable for incubation, but full of nutrients." - STR_DINO_EGG_SHELL: "Dino Egg Shell" + STR_DINO_EGG_SHELL: "Dino Eggshell" STR_DINO_EGG_SHELL_UFOPEDIA: "Remains of a large egg. Who knows where the 'chick' wandered off to?" STR_DRAGON_SKULL: "Dragon Skull" STR_DRAGON_SKULL_UFOPEDIA: "This mysterious skull belonged to some kind of reptile, but something about it is... quite off." @@ -2573,14 +2573,14 @@ en-US: STR_UNARMED_FLOATER: "Unarmed Floater Attack" STR_FLOATER_UFOPEDIA: "The Floaters are primarily soldiers and terror agents. They are naturally predatory beasts, genetically engineered and cybernetically enhanced to make formidable warriors. The lower half of the body and most internal organs are surgically removed, and a life support system is installed. This implant contains an anti-gravity unit which enables the creature to float, albeit unsteadily, through the air." STR_FLOATER_AUTOPSY: "Floater Autopsy" - STR_FLOATER_AUTOPSY_UFOPEDIA: "The creature has been drastically altered by surgery. The device which seems to form the core of the body is a life support system, taking over the function of heart, lungs and digestive system. This would enable the creature to survive in extremely hostile environments. The brain is smaller than ours, but the sensory organs are well developed." + STR_FLOATER_AUTOPSY_UFOPEDIA: "The creature has been drastically altered by surgery. The device which seems to form the core of the body is a life support system, taking over the function of heart, lungs and digestive system. This would enable the creature to survive in extremely hostile environments. The brain is smaller than ours, but the sensory organs are well-developed." STR_CHRYSSALID_ARMOR: "Chryssalid Combat Analysis" STR_CHRYSSALID: "Chryssalid" STR_CHRYSSALID_TERRORIST: "Chryssalid Terrorist" STR_CHRYSSALID_CORPSE: "Chryssalid Corpse" STR_CHRYSSALID_UFOPEDIA: "The crab-like claws of this creature are a powerful weapon in close combat. The high metabolism and strength of this creature give it speed and dexterity. Instead of killing its victim it impregnates it with an egg and injects a venom which turns it into a walking zombie. A new Chryssalid will burst from the victim shortly after impregnation. Chryssalids are associated with the Snakeman race." STR_CHRYSSALID_AUTOPSY: "Chryssalid Autopsy" - STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exoskeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon." + STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exoskeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well-developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon." STR_CHRYSSALID_WEAPON: "Chryssalid Claws" STR_CHRYSSALID_WEAPON_UFOPEDIA: "The Chryssalid uses its powerful pincers to hold the victim in place. This attack is inevitably followed with the infamous proboscis, causing instant 'zombification' of the target." STR_BADASS_CHRYSSALID_ARMOR: "Ultra Chryssalid Combat Analysis" @@ -2638,10 +2638,10 @@ en-US: STR_UAC_SHOTGUN_AA_SHELLS: "UAC Shotgun Tritanium Shells" STR_UAC_SHOTGUN_AA_SHELLS_MANUFACTURING: "UAC Shotgun Tritanium Shells Manufacturing" STR_UAC_SHOTGUN_BUY: "UAC Shotgun Acquisition" - STR_UAC_HEAVY_NAILGUN: "UAC Heavy Nailgun" - STR_UAC_HEAVY_NAILGUN_UFOPEDIA: "The Heavy Nailgun uses electromagnetic force to shoot metallic spikes. It may be used as a weapon; its accuracy and range are somewhat lacking, but it is very good at piercing most bulletproof vests. It is powered with superconductive batteries." - STR_UAC_HEAVY_NAILGUN_CLIP: "UAC Heavy Nailgun Box" - STR_UAC_HEAVY_NAILGUN_BUY: "UAC Heavy Nailgun Acquisition" + STR_UAC_HEAVY_NAILGUN: "UAC Heavy Nail Gun" + STR_UAC_HEAVY_NAILGUN_UFOPEDIA: "The Heavy Nail Gun uses electromagnetic force to shoot metallic spikes. It may be used as a weapon; its accuracy and range are somewhat lacking, but it is very good at piercing most bulletproof vests. It is powered with superconductive batteries." + STR_UAC_HEAVY_NAILGUN_CLIP: "UAC Heavy Nail Gun Box" + STR_UAC_HEAVY_NAILGUN_BUY: "UAC Heavy Nail Gun Acquisition" STR_UAC_STAPLER: "UAC Stapler" STR_UAC_STAPLER_UFOPEDIA: "A tool manufactured by the UAC corporation. Guaranteed to work in any environment, including outer space. Can be used in combat like a pistol. It has a very limited range, but works really well in close combat - as long as you have the chutzpah to use it." STR_UAC_STAPLER_CLIP: "UAC Stapler Box" @@ -2830,7 +2830,7 @@ en-US: STR_SECTOID_GUARDIAN_ARMOR: "Sectoid Guardian Combat Analysis" STR_SECTOID_STANDARD_ARMOR: "Sectoid Combat Analysis" STR_SECTOID_STANDARD_ARMOR_UFOPEDIA: "Sectoids have psionic capabilities which allow them to constantly maintain Purple type force shields (capacity: 50, restoration: 7/turn). Higher ranks with more powerful psi have shields that are more than twice as strong." - STR_SECTOID_AUTOPSY_UFOPEDIA: "The autopsy reveals vestigial digestive organs and a simple structure. The brain and eyes are very well developed. The structure suggests genetic alteration or mutation. The small mouth and nose appear to have little function. The webbing between the fingers, and the flat feet suggest aquatic origins. There are no reproductive organs, and no clues as to how this species can reproduce. They are most probably a genetically engineered species." + STR_SECTOID_AUTOPSY_UFOPEDIA: "The autopsy reveals vestigial digestive organs and a simple structure. The brain and eyes are very well-developed. The structure suggests genetic alteration or mutation. The small mouth and nose appear to have little function. The webbing between the fingers, and the flat feet suggest aquatic origins. There are no reproductive organs, and no clues as to how this species can reproduce. They are most probably a genetically engineered species." STR_MIB_SECTOPOD_CORPSE: "Wrecked MiB Sectopod" STR_ETHEREAL_SPEAKER_ARMOR: "Ethereal Speaker Combat Analysis" STR_ETHEREAL_LEADER_ARMOR: "Ethereal Combat Analysis" @@ -2976,8 +2976,8 @@ en-US: STR_SYNDICATE_TESTAMENT_DECRYPTED: "Decrypted Syndicate Testament" STR_SYNDICATE_TESTAMENT: "Syndicate Testament" STR_SYNDICATE_TESTAMENT_UFOPEDIA: "Greetings, X-Com Commander.{NEWLINE}{NEWLINE}By dismantling our Syndicate cell on Earth you have proven your superiority over the lowly masses. You have the potential to attain true superhumanity. All you need to do is to cast away your allegiance to the so-called Enlightened Ones, whose only objective is to keep man in the dark, and strive for mastery over nature and thyself.{NEWLINE}{NEWLINE}Either you will join us, or you will be destroyed along all other subhumans. Think well." - STR_SYNDICATE_SUPERMUTANT: "Syndicate Supermutant" - STR_SYNDICATE_SUPERMUTANT_UFOPEDIA: "Supermutants are created by the Syndicate by infecting human volunteers with a special mutagen. The resulting specimens possess great physical strength and mental abilities. They are also able to hide their true form and pass for a normal human. However, the process has an extremely high mortality rate, and also there are... other failures." + STR_SYNDICATE_SUPERMUTANT: "Syndicate Super Mutant" + STR_SYNDICATE_SUPERMUTANT_UFOPEDIA: "Super Mutants are created by the Syndicate by infecting human volunteers with a special mutagen. The resulting specimens possess great physical strength and mental abilities. They are also able to hide their true form and pass for a normal human. However, the process has an extremely high mortality rate, and also there are... other failures." STR_SCHUTZSTAFFELN_RING: "Schutzstaffeln Ring" STR_SCHUTZSTAFFELN_RING_UFOPEDIA: "A silver ring, worn only by high officers of the SS in the Third Reich. You have no idea how this ended up in the possession of its recent owner, but there is no doubt about its authenticity, thus making it a very valuable collector's item.{NEWLINE}Despite its associations, the ring is strangely soothing to the touch." STR_SYNDICATE_HQ_ACCESS: "Syndicate HQ Access" @@ -3331,8 +3331,8 @@ en-US: STR_SOUL_HARVEST_CHURCH_OF_DAGON_BRIEFING: "The Church of Dagon has emerged in this village and is slaughtering civilians in the name of its dark god. We must put an end to this! To abort the mission return X-Com operatives to the transport vehicle and click on the 'Abort Mission' icon." STR_THEY_CAME_FROM_THE_SEA: "They Came From The Sea" STR_ALERT_THEY_CAME_FROM_THE_SEA: "SEA MONSTERS ATTACK A PORT!" - STR_THEY_CAME_FROM_THE_SEA_DESCRIPTION: "A horde of aquatic creatures, most of them humanoid, is terrorizing a sea port! They are being assisted by cultists of Dagon. Face the horrors of the sea and protect the local people." - STR_THEY_CAME_FROM_THE_SEA_BRIEFING: "A horde of aquatic creatures, most of them humanoid, is terrorizing a sea port! They are being assisted by cultists of Dagon. Face the horrors of the sea and protect the local people. To abort the mission return X-Com operatives to the transport vehicle and click on the 'Abort Mission' icon." + STR_THEY_CAME_FROM_THE_SEA_DESCRIPTION: "A horde of aquatic creatures, most of them humanoid, is terrorizing a seaport! They are being assisted by cultists of Dagon. Face the horrors of the sea and protect the local people." + STR_THEY_CAME_FROM_THE_SEA_BRIEFING: "A horde of aquatic creatures, most of them humanoid, is terrorizing a seaport! They are being assisted by cultists of Dagon. Face the horrors of the sea and protect the local people. To abort the mission return X-Com operatives to the transport vehicle and click on the 'Abort Mission' icon." STR_DEPTHPOCALYPSE: "Depthpocalypse" STR_ALERT_DEPTHPOCALYPSE: "DEPTH DWELLERS ARE COMING!" STR_DEPTHPOCALYPSE_DESCRIPTION: "A horde of heavily armored depth dwellers is approaching a population area, accompanied by flying instruments of destruction. Local police forces will engage, but are powerless to stop them, or even complete the evacuation. Only X-Com can save the day." @@ -3422,7 +3422,7 @@ en-US: STR_JUDGE_BUY_STR_MATEBA_BUY: "The Kludge or Mateba Acquisition" STR_MATEBA_BUY: "Mateba Acquisition" STR_MATEBA: "Mateba Autorevolver" - STR_MATEBA_UFOPEDIA: "A brand new Italian handgun, using powerful .454 Casull ammo. Its unique, semi-automatic design gives it a small but notable increase in fire rate." + STR_MATEBA_UFOPEDIA: "A brand-new Italian handgun, using powerful .454 Casull ammo. Its unique, semi-automatic design gives it a small but notable increase in fire rate." STR_JUDGE_AP_CLIP: ".454 Casull Ammo" STR_JUDGE_BS_CLIP: ".454 BS Ammo" STR_JUDGE_BUY: "The Kludge Acquisition" @@ -3557,7 +3557,7 @@ en-US: STR_DAMAGE_ROLLS: "Damage Rolls" STR_DAMAGE_ROLLS_UFOPEDIA: "Various attacks do damage according to certain formulas:{NEWLINE}Normal Damage: The final damage is randomly chosen between 0% and 200% of the weapon's nominal damage. Applies to most melee and projectile attacks.{NEWLINE}Consistent Damage: The final damage is also chosen between 0% and 200% of the weapon's nominal damage, but the results are much more likely to be near the average, while extreme results are the rarest. Applies to certain special weapons and is always specifically mentioned.{NEWLINE}Concussive damage: The final damage is randomly chosen between 50% and 150% of the weapon's nominal damage. Applies to all explosives, including explosive bullets." STR_BOOM_BOX: "Boom Box" - STR_BOOM_BOX_UFOPEDIA: "This type of oldschool radio/cassette player can be found in possession of hip teens around the world. While much better sonic equipment can be bought for cash, only a genuine, used boom box has that electric urban sound (from the underground) which really gets your blood pumping!{NEWLINE}{NEWLINE}If a need arises, it can also be used to smash people in the head, just like skateboards or mobile phones." + STR_BOOM_BOX_UFOPEDIA: "This type of old school radio/cassette player can be found in possession of hip teens around the world. While much better sonic equipment can be bought for cash, only a genuine, used boom box has that electric urban sound (from the underground) which really gets your blood pumping!{NEWLINE}{NEWLINE}If a need arises, it can also be used to smash people in the head, just like skateboards or mobile phones." STR_DRAGONFLY_FRAME: "Dragonfly Hull Frame" STR_DRAGONFLY_DARK: "Dragonfly" STR_DRAGONFLY_DARK_UFOPEDIA: "This commercially available aircraft is a novelty on the market, produced by United Aerotech Corporation. With low mass, decent velocity and vertical landing capabilities, it is an attractive compromise between a helicopter and a small plane. It should not pose much threat to any combat aircraft, but can still be dangerous to civilian traffic." @@ -3628,7 +3628,7 @@ en-US: STR_ENGINE_MOD: "Engine Mod" STR_ELECTRONICS: "Electronics" STR_CANNON: "Cannon" - STR_CANNON_UFOPEDIA: "High powered cannon which fires armor piercing rounds capable of penetrating 16 inches of steel.{NEWLINE}TYPE: CANNON" + STR_CANNON_UFOPEDIA: "High-powered cannon which fires armor piercing rounds capable of penetrating 16 inches of steel.{NEWLINE}TYPE: CANNON" STR_STINGRAY: "STINGRAY" STR_ALLOY_CANNON_UC: "TRITANIUM CANNON" STR_ALLOY_CANNON: "Tritanium Cannon" @@ -3673,7 +3673,7 @@ en-US: STR_PLASMA_BEAM_UFOPEDIA: "The Plasma Beam directs a finely channeled imploding gravity field, with a charged plasma cloud trapped inside.{NEWLINE}TYPE: BEAM" STR_FUSION_BALL_UC: "FUSION BALL" STR_FUSION_BALL: "Fusion Ball" - STR_FUSION_BALL_UFOPEDIA: "This launcher fires a ball shaped missile powered by anti-matter reaction. The ball destroys the target with a gravity wave implosion.{NEWLINE}TYPE: HEAVY ROCKET" + STR_FUSION_BALL_UFOPEDIA: "This launcher fires a ball-shaped missile powered by anti-matter reaction. The ball destroys the target with a gravity wave implosion.{NEWLINE}TYPE: HEAVY ROCKET" STR_SHIELD_GEN_PREQ: "Shield Generator Prerequisite" STR_SHIELD_GEN_UC: "SHIELD GENERATOR" STR_SHIELD_GEN: "Shield Generator" @@ -3769,7 +3769,7 @@ en-US: STR_UAC_MILITARY: "UAC Military" STR_UAC_MILITARY_CORPSE: "UAC Military Corpse" STR_UAC_MILITARY_ARMOR: "UAC Military Combat Analysis" - STR_UAC_MILITARY_UFOPEDIA: "Formally these individuals are mercenaries, either independent or associated with small security companies. In practice they closely cooperate with UAC, which often is their only client. They are very well trained and equipped, therefore shouldn't be underestimated even when seemingly outgunned." + STR_UAC_MILITARY_UFOPEDIA: "Formally these individuals are mercenaries, either independent or associated with small security companies. In practice they closely cooperate with UAC, which often is their only client. They are very well-trained and equipped, therefore shouldn't be underestimated even when seemingly outgunned." STR_UAC_SPACE_MARINE: "UAC Space Marine" STR_UAC_SPACE_MARINE_CORPSE: "UAC Space Marine Corpse" STR_UAC_SPACE_MARINE_ARMOR: "UAC Space Marine Combat Analysis" @@ -3781,7 +3781,7 @@ en-US: STR_UAC_MANAGER: "UAC Manager" STR_UAC_MANAGER_CORPSE: "UAC Manager Corpse" STR_UAC_MANAGER_ARMOR: "UAC Manager Combat Analysis" - STR_UAC_MANAGER_UFOPEDIA: "These mid-level managers are responsible for orchestrating all daily activities at UAC, many of them legally and morally questionable. Their knowledge on such activities is highly variable, with even relatively well informed individuals being ignorant about company actions they haven't been involved in - a testament to UAC's information control levels. Nevertheless, these managers are crucial for our investigations against the UAC and should be interrogated whenever possible, even if they resist arrest. Actually, especially then." + STR_UAC_MANAGER_UFOPEDIA: "These mid-level managers are responsible for orchestrating all daily activities at UAC, many of them legally and morally questionable. Their knowledge on such activities is highly variable, with even relatively well-informed individuals being ignorant about company actions they haven't been involved in - a testament to UAC's information control levels. Nevertheless, these managers are crucial for our investigations against the UAC and should be interrogated whenever possible, even if they resist arrest. Actually, especially then." STR_UAC_MASTER_RESEARCHER: "UAC Master Researcher" STR_UAC_MASTER_RESEARCHER_CORPSE: "UAC Master Researcher Corpse" STR_UAC_MASTER_RESEARCHER_ARMOR: "UAC Master Researcher Combat Analysis" @@ -3941,7 +3941,7 @@ en-US: STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS_UFOPEDIA: "{NEWLINE}{NEWLINE}To: X-Com{NEWLINE}From: M.A.G.M.A. Corporation{NEWLINE}{NEWLINE}Commander, we heard from some of our mutual friends that you made some very interesting discoveries regarding alien chemistry. This happens to align closely with our weapon research project which I'm sure you will find interesting: ammunition specifically designed to defeat personal armor. If you agree to share this technology with our company, I'm sure we we will be able to offer you some revolutionary field equipment!{NEWLINE}If you think we can make a deal, please complete the 'Share Alien Gardens Tech' report." STR_MESSAGE_FROM_MAGMA_POWER_ARMOR: "M.A.G.M.A. offer: Power Armor" STR_MESSAGE_FROM_MAGMA_POWER_ARMOR_UFOPEDIA: "{NEWLINE}{NEWLINE}To: X-Com{NEWLINE}From: M.A.G.M.A. Corporation{NEWLINE}{NEWLINE}Commander, you always respond sensibly to our reasonable requests. Thanks to comrades like you, the M.A.G.M.A. Corporation is on its way to achieve domination on the global energy market. But we have not abandoned our initial specialty: military equipment. And with these amazing technologies we can offer you a new type of body protection: the Power Armor!{NEWLINE}This magnificent piece of machinery will only be sold to our most trusted customers. Of course, you top this list!" - STR_NIGHTVISION: "Nightvision" + STR_NIGHTVISION: "Night Vision" STR_NIGHTVISION_UFOPEDIA: "During a night mission you can change your display to Night Vision mode by pressing Scroll Lock or holding Spacebar (can be changed in the options). This mode will give you a clearer view of the battlefield." STR_HEAT_VISION: "Heat Vision" STR_HEAT_VISION_UFOPEDIA: "Heat, or thermal vision ignores a set amount of smoke (in percentage) for the purpose of spotting. This may be achieved with specialized sensor tech or by making use of non-visual input, such as sound or tremors. Whatever the method, it makes smokescreens less than fully effective against many types of enemies. While the name may suggest otherwise, it does not improve your night vision.{NEWLINE}This value may range between 0 (no bonus) and 100 (full smoke visibility)." @@ -4276,7 +4276,7 @@ en-US: STR_XENONAUTS: "X-Com History: Xenonauts" STR_XENONAUTS_UFOPEDIA: "It turns out that Kiryu-Kai and similar initiatives were not the first attempts to deal with the alien threat. We have uncovered a top-secret project from the 70's labeled 'Xenonaut Defense Force' which was a joint NATO-Warsaw Pact operation. Its main objective was countering means of thought control, but it also managed to complete a number of other scientific and training programs.{NEWLINE}The initiative was rather short-lived; it failed due to poor intelligence, limited budget and a number of unfortunate decisions, not to mention the agents overindulging in the 'mind enhancement serum' (thus gaining them the informal term of Psychonauts). However, its unique role during the Cold War should not be underestimated, nor should its scientific achievements, like the Xeno Combat Shield." STR_KIRYU_KAI: "X-Com History: Kiryu-Kai" - STR_KIRYU_KAI_UFOPEDIA: "Before X-Com, many countries attempted to deal with the paranormal threat on their own. Arguably the most successful was a Japanese project codenamed 'Kiryu-Kai'. Having actually encountered and fought extraterrestrials, this organization was the source of most of our starting data and technologies. Unfortunately, the losses they suffered in combat combined with a sudden and mysterious drop of interest from the Japanese government led to premature termination of the project.{NEWLINE}{NEWLINE}The most important piece of information we have received from the Kiryu-Kai is:{NEWLINE}'The invasion will begin on the 1st of January 1999, 12:00 GMT.'" + STR_KIRYU_KAI_UFOPEDIA: "Before X-Com, many countries attempted to deal with the paranormal threat on their own. Arguably the most successful was a Japanese project code-named 'Kiryu-Kai'. Having actually encountered and fought extraterrestrials, this organization was the source of most of our starting data and technologies. Unfortunately, the losses they suffered in combat combined with a sudden and mysterious drop of interest from the Japanese government led to premature termination of the project.{NEWLINE}{NEWLINE}The most important piece of information we have received from the Kiryu-Kai is:{NEWLINE}'The invasion will begin on the 1st of January 1999, 12:00 GMT.'" STR_LIGHT_IT_UP: "Light It Up!" STR_LIGHTS_OUT: "Lights Out!" STR_TURN_ON: "Turn On" @@ -4288,10 +4288,10 @@ en-US: STR_UNPRIME_MINE: "Disable Mine" STR_UNPRIME_BOMB: "Disable Bomb" STR_FLARE_IS_ACTIVATED: "Flare is Activated!" - STR_FLARE_IS_DEACTIVATED: "Flare is De-activated!" + STR_FLARE_IS_DEACTIVATED: "Flare is Deactivated!" STR_MINE_IS_ACTIVATED: "Mine is Activated!" - STR_MINE_IS_DEACTIVATED: "Mine is De-activated!" - STR_BOMB_IS_DEACTIVATED: "Bomb is De-activated!" + STR_MINE_IS_DEACTIVATED: "Mine is Deactivated!" + STR_BOMB_IS_DEACTIVATED: "Bomb is Deactivated!" STR_USE_SCANNER: "Use Scanning Device" STR_USE_MEDI_KIT: "Use Medical Device" STR_USE_REPAIR_KIT: "Use Repair Kit" @@ -4313,7 +4313,7 @@ en-US: STR_UNARMED_COMBAT_UFOPEDIA: "Incapacitating enemies without using any weapons is challenging, but sometimes necessary. Delivering successful hits in unarmed combat depends equally on Melee and Reactions. Damage dealt depends on worn equipment, but most commonly relies upon Strength and Melee. Remember that most enemies can do the same to you, and some are highly proficient with martial arts.{NEWLINE}To attack with an empty hand, just click on the empty slot as with normal weapons." STR_MELEE_UFOPEDIA: "For most fighters, melee weapons are only for desperate situations, but some agents rather enjoy their strong points: power and speed." STR_PISTOLS_UFOPEDIA: "Pistols have a number of advantages: they suffer no penalty from one-handed use, are fast-firing, light and easy to carry. Their main problem is limited effective range." - STR_SMGS_UFOPEDIA: "Sub-machine guns have long auto shots, are relatively light and have large clips. They also suffer less from being fired with one hand than other two-handed weapons, and some simply are one-handed. They are however quite inaccurate and their damage value is generally unimpressive." + STR_SMGS_UFOPEDIA: "Submachine guns have long auto shots, are relatively light and have large clips. They also suffer less from being fired with one hand than other two-handed weapons, and some simply are one-handed. They are however quite inaccurate and their damage value is generally unimpressive." STR_RIFLES_UFOPEDIA: "Rifles are very accurate, also at long distances. They often have autofire mode. Typically, they have better armor penetration capabilities than pistols. They are highly versatile, the only significant disadvantage being that they require both hands." STR_SHOTGUNS_UFOPEDIA: "Shotguns deal relatively high damage. They are fast and very accurate, but only at short distances. They often use buckshot ammunition which works great against lightly armored targets." STR_CANNONS_UFOPEDIA: "Cannons are big, bulky weapons that deal high damage. They tend to have decent Aimed Shot accuracy and average Snap Shot accuracy. Some Cannons also have Auto Shot mode and/or unusual ammo." @@ -4771,7 +4771,7 @@ en-US: STR_STAFF_031: "Staff Input: Laser Weapons Safety" STR_STAFF_031_UFOPEDIA: "I know the laser technology is fun and all, but I need to lay some ground rules.{NEWLINE}1. No using lasers to graffiti walls. Stick to a 'permanent' marker.{NEWLINE}2. No using lasers as a 'really effective' Power Point presentation tool.{NEWLINE}3. No using lasers as toys for test animals. It's only cute until they catch the red dot.{NEWLINE}4. NO PUTTING PRISMS ON LASERS FOR A DISCO BALL EFFECT. I swear to God if I find out who did this, I will put them up for execution." STR_STAFF_032: "Staff Input: Reading Manuals" - STR_STAFF_032_UFOPEDIA: "Commander, can you check out this audio excerpt?{NEWLINE}{ALT}Technician: I just can't figure out how this new gizmo works. I think it might be broken.{NEWLINE}Quartermaster: Hey, have you tried reading the -{NEWLINE}Technician: Shut up, I got it.{NEWLINE}*mechanic whirring, followed by a crash*{NEWLINE}Quartermaster: I hope you realize that was worth 4 times your salary.{ALT}{NEWLINE}Just between us, Commander, I think it would be good to announce an X-Com wide reminder. Always read the manual and relevant information, people. Half the time things aren't broken, you are just ill informed!" + STR_STAFF_032_UFOPEDIA: "Commander, can you check out this audio excerpt?{NEWLINE}{ALT}Technician: I just can't figure out how this new gizmo works. I think it might be broken.{NEWLINE}Quartermaster: Hey, have you tried reading the -{NEWLINE}Technician: Shut up, I got it.{NEWLINE}*mechanic whirring, followed by a crash*{NEWLINE}Quartermaster: I hope you realize that was worth 4 times your salary.{ALT}{NEWLINE}Just between us, Commander, I think it would be good to announce an X-Com wide reminder. Always read the manual and relevant information, people. Half the time things aren't broken, you are just ill-informed!" STR_STAFF_033: "Staff Input: The Nephilim Gene" STR_STAFF_033_UFOPEDIA: "Commander, remember the Nephilim? Ethereal-human hybrids from the ancient times? Some of our researchers say that the 'psi gene', making some people particularly gifted in psionic strength, may have come from Nephilim DNA. They argue that our race has somehow retained such an alien gene throughout the ages, and whenever this supposed genetic legacy activates, the affected person will be born with high psi efficiency.{NEWLINE}I gave this hypothesis some thought and you see, this is not so simple. Yes, alien genetic material might increase our psionic abilities beyond normal human limits. However, it could also bring us closer to the supposed Ethereal ancestors, making it easier for them to subdue and control us - after all, we are like them, but young and weak. Only future will tell if it exists for good or bad, or not at all." STR_STAFF_034: "Staff Input: Modern Tastes" @@ -4791,7 +4791,7 @@ en-US: STR_DOSSIER_NATASHA_MOROZOVA: "Dossier: Natasha Morozova" STR_DOSSIER_NATASHA_MOROZOVA_UFOPEDIA: ">ROLE: Officer{NEWLINE}>AFFILIATION: Red Dawn{NEWLINE}>DETAILS: In the Soviet Union, orphans were selected for further education as KGB super-spies. Natasha Morozova was one of the best graduates and entered the service in 1983 at the age of 13. Specialization: stealth, hand-to-hand assassin, sniper. She carried out top-secret assignments to NATO countries, including scientific espionage, sabotage, and murder. The collapse of the country she took as a personal tragedy and betrayal and wandered in Siberia until recruitment to the Red Dawn in the mid-90s.{NEWLINE}>STATUS: Hidden" STR_DOSSIER_GRISHKA_BULLET_YASHIN: "Dossier: Grishka 'Bullet' Yashin" - STR_DOSSIER_GRISHKA_BULLET_YASHIN_UFOPEDIA: ">ROLE: Mercenary{NEWLINE}>AFFILIATION: Unknown{NEWLINE}>DETAILS: 'To understand a bullet, you have to become a bullet.'{NEWLINE}Yashin is a former Siberian shaman who joined international mercenaries as some kind of religious pilgrimage. He has visited many warzones, being an operator renowned both for his proficiency in heavy machineguns, and a mysterious ability to 'bless' the bullets. The number of extremely lucky shots involving bullets 'blessed' by him led us to believe that we might, in fact, be faced by some dangerous paranormal ability.{NEWLINE}>STATUS: Council Notified" + STR_DOSSIER_GRISHKA_BULLET_YASHIN_UFOPEDIA: ">ROLE: Mercenary{NEWLINE}>AFFILIATION: Unknown{NEWLINE}>DETAILS: 'To understand a bullet, you have to become a bullet.'{NEWLINE}Yashin is a former Siberian shaman who joined international mercenaries as some kind of religious pilgrimage. He has visited many war zones, being an operator renowned both for his proficiency in heavy machine guns, and a mysterious ability to 'bless' the bullets. The number of extremely lucky shots involving bullets 'blessed' by him led us to believe that we might, in fact, be faced by some dangerous paranormal ability.{NEWLINE}>STATUS: Council Notified" STR_DOSSIER_SMILES_MCGEE: "Dossier: Agent 'Smiles' McGee" STR_DOSSIER_SMILES_MCGEE_UFOPEDIA: ">ROLE: Psycho Killer{NEWLINE}>AFFILIATION: Unknown{NEWLINE}>DETAILS: A former X-Com agent from the very beginning, 'Agent Smiles' was one of the most promising members of the organization before his mysterious disappearance in December 1996. Now it seems the agent is alive and plotting against us. All his background turned out to have been fabricated, and well enough to fool our screening procedures. He is also quite famous among cultists and criminals for several bloodbaths he committed against various groups, seemingly unprovoked. He seems to be more lethal than expected, and we don't know why. We can expect trouble from this mysterious individual.{NEWLINE}>STATUS: Interpol notified" STR_DOSSIER_BABA_DONKA: "Dossier: Baba Donka" @@ -4889,7 +4889,7 @@ en-US: STR_DOSSIER_ELIAS_SEPPA: "Dossier: Elias Seppä" STR_DOSSIER_ELIAS_SEPPA_UFOPEDIA: ">ROLE: Nutritionist{NEWLINE}>AFFILIATION: EXALT{NEWLINE}>DETAILS: A former Finnish strongman champion and a nutritionist expert. He moved to the US to work with a vitamin supplements company, believed to have ties with EXALT. When a police squad tried to search his offices, he killed 12 agents with his bare hands and got away with a briefcase of documents. He is extremely fast, strong and dangerous.{NEWLINE}>STATUS: Interpol notified" STR_DOSSIER_CARLOS_TANAKA: "Dossier: Carlos Tanaka" - STR_DOSSIER_CARLOS_TANAKA_UFOPEDIA: ">ROLE: Arms dealer{NEWLINE}>AFFILIATION: Osiron{NEWLINE}>DETAILS: Once a world famous expert in ancient firearms, this Peruvian-Japanese professor of history suddenly disappeared from public life. Now he is one of the most important figures in weapon trafficking networks around the world, providing suspiciously advanced weapons to criminal groups and oppressive governments.{NEWLINE}>STATUS: Interpol notified" + STR_DOSSIER_CARLOS_TANAKA_UFOPEDIA: ">ROLE: Arms dealer{NEWLINE}>AFFILIATION: Osiron{NEWLINE}>DETAILS: Once a world-famous expert in ancient firearms, this Peruvian-Japanese professor of history suddenly disappeared from public life. Now he is one of the most important figures in weapon trafficking networks around the world, providing suspiciously advanced weapons to criminal groups and oppressive governments.{NEWLINE}>STATUS: Interpol notified" STR_DOSSIER_SHANE_BARTON: "Dossier: Shane Barton" STR_DOSSIER_SHANE_BARTON_UFOPEDIA: ">ROLE: Farmer{NEWLINE}>AFFILIATION: N/A{NEWLINE}>DETAILS: Known for capturing, farming, and butchering some of the mutated wildlife in the Miskatonic Valley and using them for new 'exotic' meats for his food company. Health problems occurred after consumption. Preliminary lab tests indicated presence of unearthly components. It is frightening to think that people like this man and his family came in contact with the alien ecosystem, and how casually they adapted to it.{NEWLINE}>STATUS: Under FDA audit" STR_DOSSIER_HENRY_GARRISON: "Dossier: Henry Garrison" @@ -4911,7 +4911,7 @@ en-US: STR_DOSSIER_AGENT_WILHEARD: "Dossier: Agent Wilheard" STR_DOSSIER_AGENT_WILHEARD_UFOPEDIA: ">ROLE: Executor{NEWLINE}>AFFILIATION: Men in Black{NEWLINE}>DETAILS: An extremely elusive agent who seems involved in many projects around the world, but very little info could be confirmed. He seems to have no residence, no life history, no family and no expenses. Some sources claim that he is literally a ghost, a specter from some distant past, a figment of the imagination of any agency looking for him. However, death and deception that follow in his way are definitely real. His specialty is apparently psionic engineering.{NEWLINE}>STATUS: Unconfirmed" STR_DOSSIER_DR_HADRIEX: "Dossier: Dr. Hadriex" - STR_DOSSIER_DR_HADRIEX_UFOPEDIA: ">ROLE: Paranormal reporter{NEWLINE}>AFFILIATION: Children of Aether{NEWLINE}>DETAILS: Dr. Hadriex (not an actual scientist) was an amateur film maker, who somehow landed a gig on one of those 'real ghost' type TV shows. A few episodes were aired with no issues, but then they visited an abandoned house to examine an assortment of objects of dubious authenticity which were supposedly cursed. Lights and cameras suddenly went out, and the entire crew disappeared. Afterwards there have been a trail of ghost sightings, extending from that area towards the sea...{NEWLINE}>STATUS: Missing" + STR_DOSSIER_DR_HADRIEX_UFOPEDIA: ">ROLE: Paranormal reporter{NEWLINE}>AFFILIATION: Children of Aether{NEWLINE}>DETAILS: Dr. Hadriex (not an actual scientist) was an amateur filmmaker, who somehow landed a gig on one of those 'real ghost' type TV shows. A few episodes were aired with no issues, but then they visited an abandoned house to examine an assortment of objects of dubious authenticity which were supposedly cursed. Lights and cameras suddenly went out, and the entire crew disappeared. Afterwards there have been a trail of ghost sightings, extending from that area towards the sea...{NEWLINE}>STATUS: Missing" STR_DOSSIER_DR_ALPHA: "Dossier: Dr. Alpha" STR_DOSSIER_DR_ALPHA_UFOPEDIA: ">ROLE: Cryptozoologist{NEWLINE}>AFFILIATION: The Syndicate{NEWLINE}>DETAILS: Doctor Alpha worked for the Syndicate as an expert in exobiology. He was a loner who always preferred company of animals, however bizarre or dangerous, and could easily sway them with his unique abilities. Eventually he decided that he valued his researched subjects more than his career, so he stole a number of specimens and vanished without a trace. Some of his former colleagues are worried that he might want to breed them into a monstrous legion to unleash upon humanity that he was so disappointed with.{NEWLINE}>STATUS: Missing" STR_DOSSIER_MERIDIAN_HUNTER: "Dossier: Meridian the Hunter" @@ -5163,7 +5163,7 @@ en-US: STR_CONCUSSION_CANNON_CLIP: "Concussion Cannon Clip" STR_CONCUSSION_CANNON_CLIP_UFOPEDIA: "This device is used as ammunition for a Sonic Concussion Cannon. It contains a small quantity of Zrbite." STR_SONIC_CANNON: "Sonic Cannon" - STR_SONIC_CANNON_UFOPEDIA: "The Sonic Cannon is the most potent of the Sonic weapons family. It features a higher range audio oscillator and a larger reverberation chamber than the Blasta. The Cannon also has a pulse detonation system that alters the ultra-sonic wave by modulation to produce a more effective Sonic Shock. Its effective range is also greater but still quite limited." + STR_SONIC_CANNON_UFOPEDIA: "The Sonic Cannon is the most potent of the Sonic weapons family. It features a higher range audio oscillator and a larger reverberation chamber than the Blasta. The Cannon also has a pulse detonation system that alters the ultrasonic wave by modulation to produce a more effective Sonic Shock. Its effective range is also greater but still quite limited." STR_SONIC_CANNON_CLIP: "Sonic Cannon Power Clip" STR_SONIC_CANNON_CLIP_UFOPEDIA: "This compact device is used as ammunition for a Sonic Cannon. It contains a small quantity of Zrbite." STR_SONIC_BLASTA_RIFLE: "Sonic Blasta Rifle" @@ -5173,7 +5173,7 @@ en-US: STR_SONIC_PISTOL: "Sonic Pistol" STR_SONIC_PISTOL_CLIP: "Sonic Pistol Clip" STR_SONIC_PISTOL_CLIP_UFOPEDIA: "Power source for the compact Alien Sonic Pistol. Contains Zrbite - a highly energetic substance that functions as battery." - STR_SONIC_PISTOL_UFOPEDIA: "Sonic pistols are a type of weapon based on ultra-sonic audio waves that can jellify bone in seconds. The ultra-sonic waves occupy a range beyond the scope of human hearing. It can operate underwater, but its effective range isn't great and its accuracy drops quickly at distances greater than 14." + STR_SONIC_PISTOL_UFOPEDIA: "Sonic pistols are a type of weapon based on ultrasonic audio waves that can jellify bone in seconds. The ultrasonic waves occupy a range beyond the scope of human hearing. It can operate underwater, but its effective range isn't great and its accuracy drops quickly at distances greater than 14." STR_BLACKOPS_SMARTGUN: "BlackOps Smartgun" STR_BLACKOPS_SMARTGUN_UFOPEDIA: "This computerized machine gun is extremely accurate. It fires standard LMG ammo.{NEWLINE}{NEWLINE}Purchasing this weapon requires: Promotion III, BlackOps Premium." STR_BLACKOPS_SMARTPISTOL: "BlackOps Smartpistol" @@ -5359,7 +5359,7 @@ en-US: STR_GHOUL_CORPSE: "Ghoul Corpse" STR_GHOUL_UFOPEDIA: "This type of Zombie is similar to the base type, but special diet provided by a 'Strix' provides it with enough bioplasma to stabilize its metabolism at the cost of some body mass. Moreover, special hormones present in the food heavily affect its biology, abandoning procreation for general development. Ghouls are fast, fairly strong and surprisingly intelligent: they use objects, understand simple verbal commands and display social awareness. They are somewhat capable of speech, but not very responsive to stimuli and have little in the way of self-preservation, focusing on protecting their hive instead." STR_GHOUL_AUTOPSY: "Ghoul Autopsy" - STR_GHOUL_AUTOPSY_UFOPEDIA: "This Zombie is significantly leaner and lighter than the standard type. The physiology is similar, but the body contains little energetic plasma. Also the cerebral tissues are very well developed, including advanced structures like in a normal human brain. Although it does not suffer degeneration like mundane Zombies, it is incapable of survival away from the hive." + STR_GHOUL_AUTOPSY_UFOPEDIA: "This Zombie is significantly leaner and lighter than the standard type. The physiology is similar, but the body contains little energetic plasma. Also the cerebral tissues are very well-developed, including advanced structures like in a normal human brain. Although it does not suffer degeneration like mundane Zombies, it is incapable of survival away from the hive." STR_VAMPIRE_KNIGHT_ARMOR: "Vampire Knight Combat Analysis" STR_VAMPIRE_KNIGHT: "Vampire Knight" STR_VAMPIRE_KNIGHT_LEADER: "Vampire Knight" @@ -5764,7 +5764,7 @@ en-US: STR_SWARMIDS_LARGE_TERRORIST: "Swarmids Swarm" STR_SWARMIDS_SMALL_TERRORIST: "Swarmids" STR_SWARMIDS_AUTOPSY: "Swarmids Autopsy" - STR_SWARMIDS_UFOPEDIA: "Swarmids are unlike any other creature known to science. They aggressively search for prey, spotting them using their well developed multi-ocular structure. The eyes can work independently so the creature can see reasonably well unless all of them are damaged. Their stinger is very robust; it has difficulties penetrating heavy armor directly, but they instinctively seek out weak spots, leaving pheromones as a signal to the rest of the swarm. Conventional projectile-based weapons are of little use, only explosions and especially fire can damage them consistently." + STR_SWARMIDS_UFOPEDIA: "Swarmids are unlike any other creature known to science. They aggressively search for prey, spotting them using their well-developed multi-ocular structure. The eyes can work independently so the creature can see reasonably well unless all of them are damaged. Their stinger is very robust; it has difficulties penetrating heavy armor directly, but they instinctively seek out weak spots, leaving pheromones as a signal to the rest of the swarm. Conventional projectile-based weapons are of little use, only explosions and especially fire can damage them consistently." STR_SWARMIDS_AUTOPSY_UFOPEDIA: "The body of this insectoid creature comprises a slightly armored torso and a flexible tail. The torso hosts a slot containing multiple articulated eyes and is surmounted by three pairs of wings. The tail is wholly muscle tissue, similar to the human tongue, and it ends with a fearsome stinger used for attacking prey." STR_CHIEF_MEDICAL_OFFICER_INTRODUCTION: "Chief Medical Officer Introduction" STR_CHIEF_MEDICAL_OFFICER_INTRODUCTION_DESCRIPTION: "Hello, Commander, I am the chief Medical Officer at this base. I heard some good stuff about you, so I have high hopes for the project. In fact, I'm more interested in the discoveries we can make than in money, and since I am not exactly a poor person, I decided to give a small donation to the cause. I left it for you in a secure locker." @@ -5785,7 +5785,7 @@ en-US: STR_NONSTANDARD_WEAPONS: "Non-Standard Weapons" STR_NONSTANDARD_WEAPONS_UFOPEDIA: "With all the paperwork done - and it really was a lot - we have finally secured a supplier of weapons that were previously deemed 'unnecessary' for our operations. Nothing out of depth really, just some additional models that would match some of our men better than what we have, like those really big Magnum revolvers or maybe Shotguns when we grow bigger. If you need any, just order them as normal." STR_REVIVED_WEAPONS: "Revived Weapons" - STR_REVIVED_WEAPONS_UFOPEDIA: "Commander, have you heard? There are people out there who are dedicated to saving scrapped weapon designs. Sometimes promising projects get canceled due to financial problems, or engineering issues which prove too challenging. The people I mentioned take up such designs and sometimes manage to complete them in secret using shadow resources.{NEWLINE}Why do they do this? Mostly for money! Such designs have die hard fans, who would gladly pay a lot of cash for their favorite, supposedly non-existent weapon. And considering that these weapons tend to perform at least as well as initially expected, they can be of interest to X-Com as well.{NEWLINE}If you're interested in trying them out, then I know someone who knows someone..." + STR_REVIVED_WEAPONS_UFOPEDIA: "Commander, have you heard? There are people out there who are dedicated to saving scrapped weapon designs. Sometimes promising projects get canceled due to financial problems, or engineering issues which prove too challenging. The people I mentioned take up such designs and sometimes manage to complete them in secret using shadow resources.{NEWLINE}Why do they do this? Mostly for money! Such designs have die-hard fans, who would gladly pay a lot of cash for their favorite, supposedly non-existent weapon. And considering that these weapons tend to perform at least as well as initially expected, they can be of interest to X-Com as well.{NEWLINE}If you're interested in trying them out, then I know someone who knows someone..." STR_MEDICINE: "Medicine" STR_MEDICINE_UFOPEDIA: "Let us start with the basics: before making any substantial discoveries, we must squeeze what we can from available sources. After all, we are not paid to reinvent the wheel. Our aim should be to contact the right people and either request or buy what we need to make what we don't have.{NEWLINE}For starters, I would like to suggest getting acquainted with someone who deals with experimental stem cell therapies, since I believe this technology is something that can save the lives of our agents. I can look into that if you give me some time.{NEWLINE}I do, however, have access to a range of non-conventional specifics which can potentially enhance our agents' fighting capabilities. It takes much time and training, but our agents will gradually rise above ordinary men. You want to know where I got it from? Oh, I assure you, soon you will stop being surprised by such trivialities." STR_XENOLOGIST_CONTACT: "Xenologist Recruitment" @@ -5798,7 +5798,7 @@ en-US: STR_CHIEF_ENGINEER_CONTACT_UFOPEDIA: "Hi, pal. I got your message, so here I am: your new Chief Engineer.{NEWLINE}Look, I'm here just for the gadgets, okay? I'm not much of a politician and I don't know if your three-ringed circus is a better thing for the world than the other three-ringed circuses; I don't really care. But I'll give you a hand as long as you keep the cool stuff coming.{NEWLINE}So, where's my workshop? WHAT DO YOU MEAN WE DON'T HAVE ONE? Geez, looks like my work has already started. We really need to design some working space, with decent equipment and plenty of room and a computer with cool vocalization system. You know what, just let me get to work and I'll bring you the blueprints when they're ready." STR_ALENIUM_SHARD: "Alenium Shard" STR_ALENIUM_SHARD_UFOPEDIA: "According to Kiryu-Kai data, this strange crystal is apparently of unearthly origin. Moreover, its internal structure is incredibly complex, with a network of microscopic pathways filling its entire volume in a manner suspiciously similar to an organic brain. When exposed to electrical stimuli, these pathways grow and reorganize themselves accordingly, forming new connections and breaking down old ones; in other words, it behaves just like a biological neural system. It is also able to store and release energy in a highly controlled manner.{NEWLINE}The Kiryu-Kai experimented on these shards extensively and finally found a way to 'awaken' them, resulting in creation of some sort of consciousness. They did not have the time to find any practical applications for these, but if we finish their research, we might have a powerful tool to help us in our effort. Or perhaps a better term would be 'powerful allies'?" - STR_ALIEN_ALLOYS_UFOPEDIA: "Alien craft are constructed from special alloys with unique properties, placing them in the 'Tritanium' class of materials, previously thought to be only theoretical. They are extremely light and durable, and can be molded by electro-magnetic methods. When desired, they can exhibit shape memory and superelasticity effects while being more durable than any other material known to science - basically a self-healing superalloy. This material can be used in many kinds of manufacturing processes." + STR_ALIEN_ALLOYS_UFOPEDIA: "Alien craft are constructed from special alloys with unique properties, placing them in the 'Tritanium' class of materials, previously thought to be only theoretical. They are extremely light and durable, and can be molded by electromagnetic methods. When desired, they can exhibit shape memory and superelasticity effects while being more durable than any other material known to science - basically a self-healing superalloy. This material can be used in many kinds of manufacturing processes." STR_ALLOYS_ENGINEERING: "Alien Alloys Engineering" STR_ALLOYS_ENGINEERING_UFOPEDIA: "Alien Alloys by themselves are fantastic, but they are so different from our materials that figuring out their exact physical properties, and how to introduce them into the alloy sheet, took me a night or two. But now that we have left these obstacles behind, let's put this new technology to good use! Hmmm, how about some improvements to our firearms? Just saying!" STR_ALIEN_ENGINEERING: "Alien Engineering" @@ -5851,11 +5851,11 @@ en-US: STR_ZSRR_PIONEER: "Red Dawn Pioneer" STR_ZSRR_PIONEER_MALE: "Red Dawn Pioneer" STR_ZSRR_PIONEER_FEMALE: "Red Dawn Pioneer" - STR_ZSRR_PIONEER_UFOPEDIA: "Pioneers are officers in training, serving senior Red Dawn officers as assistants, bodyguards and envoys. They are not as well informed as their bosses, but they are well-trained and determined." + STR_ZSRR_PIONEER_UFOPEDIA: "Pioneers are officers in training, serving senior Red Dawn officers as assistants, bodyguards and envoys. They are not as well-informed as their bosses, but they are well-trained and determined." STR_ZSRR_RED_OPS_FEMALE: "Red Ops Soldier" STR_ZSRR_RED_OPS_MALE: "Red Ops Soldier" STR_ZSRR_RED_OPS: "Red Ops" - STR_ZSRR_RED_OPS_UFOPEDIA: "Red Ops is a military formation of elite Red Dawn soldiers with significant combat experience. These people are both very capable and very well equipped, which makes them extremely dangerous in combat. They are normally used for special assignments whenever intense combat is expected, but fortunately their limited numbers prevent them from being fielded too often. Like other Red Dawn members, they are biologically enhanced to increase their physical characteristics." + STR_ZSRR_RED_OPS_UFOPEDIA: "Red Ops is a military formation of elite Red Dawn soldiers with significant combat experience. These people are both very capable and very well-equipped, which makes them extremely dangerous in combat. They are normally used for special assignments whenever intense combat is expected, but fortunately their limited numbers prevent them from being fielded too often. Like other Red Dawn members, they are biologically enhanced to increase their physical characteristics." STR_ZSRR_MOLOLEC: "Red Dawn Lad" STR_ZSRR_MOLOLEC_UFOPEDIA: "A Lad, or 'Molodets', is a common name for a Red Dawn soldier. These individuals have solid military training and excellent physical characteristics, thanks to the enhancement process. While not particularly well-informed, 'Lads' are reasonably competent and widely used for protecting Red Dawn infrastructure, doing mercenary work and performing terror raids. They commonly use military weapons." STR_ZSRR_GANGER: "Red Dawn Ganger" @@ -6676,14 +6676,14 @@ en-US: STR_SWIMWEAR_PROTEAN_UC: "SWIMWEAR (PRO)" STR_SWIMWEAR_H_UC: "SWIMWEAR (H)" STR_SWIMWEAR_UFOPEDIA: "This outfit is the perfect cover for any coastal incident." - STR_LABCOAT: "Labcoat" - STR_LABCOAT_UC: "LABCOAT" - STR_LABCOAT_SPARTAN_UC: "LABCOAT (SPT)" - STR_LABCOAT_INFERNAL_UC: "LABCOAT (INF)" - STR_LABCOAT_KYBEROS_UC: "LABCOAT (KYB)" - STR_LABCOAT_OLYMPIAN_UC: "LABCOAT (OLY)" - STR_LABCOAT_PROTEAN_UC: "LABCOAT (PRO)" - STR_LABCOAT_H_UC: "LABCOAT (H)" + STR_LABCOAT: "Lab Coat" + STR_LABCOAT_UC: "LAB COAT" + STR_LABCOAT_SPARTAN_UC: "LAB COAT (SPT)" + STR_LABCOAT_INFERNAL_UC: "LAB COAT (INF)" + STR_LABCOAT_KYBEROS_UC: "LAB COAT (KYB)" + STR_LABCOAT_OLYMPIAN_UC: "LAB COAT (OLY)" + STR_LABCOAT_PROTEAN_UC: "LAB COAT (PRO)" + STR_LABCOAT_H_UC: "LAB COAT (H)" STR_LABCOAT_UFOPEDIA: "This outfit allows our agents to infiltrate scientific and medical facilities." STR_WORKSUIT: "Work Suit" STR_WORKSUIT_UC: "WORK SUIT" @@ -6972,7 +6972,7 @@ en-US: STR_MOTION_SCANNER: "Motion Scanner" STR_MOTION_SCANNER_UFOPEDIA: "This sophisticated device uses a variety of detectors and advanced computer algorithms to identify moving enemy units. However, it requires some practice to use effectively. Click on the motion scanner icon on the tactical display. Select 'Use Scanner' from the menu. The Scanner display shows an arrow in the center which is the direction the operative is facing (North is at the top). The flashing blobs show units which have moved recently. Large units, or fast moving units, will produce larger blobs. Static units will not be detected." STR_ELECTRO_FLARE: "Electro-flare" - STR_ELECTRO_FLARE_UFOPEDIA: "This compact device produces a bright light when thrown. This will highlight enemy units in the vicinity of the electro-flare during night-time missions." + STR_ELECTRO_FLARE_UFOPEDIA: "This compact device produces a bright light when thrown. This will highlight enemy units in the vicinity of the electro-flare during nighttime missions." STR_PSI_AMP_STEREO: "Multi-Phased Psi-amp" STR_PSI_AMP_STEREO_UFOPEDIA: "This version of the Psi-amp does not require a line of sight, but its power drops twice as fast with distance. It is also slower and more demanding on the user's energy." STR_PSI_AMP: "Psi-amp" @@ -7036,7 +7036,7 @@ en-US: STR_MASS_DRIVER_DEFENSES_UFOPEDIA: "Rapid-firing Mass Driver Defenses provide some protection against any landing craft." STR_MEDI_KIT_PREREQUISITE1: "Medi-Kit Prerequisite" STR_MEDI_KIT: "Medi-Kit" - STR_MEDI_KIT_UFOPEDIA: "The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. Click on the medi-kit icon and select 'use medi-kit' from the menu.{NEWLINE}HEALING> Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored.{NEWLINE}STIMULANT> This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body.{NEWLINE}PAIN KILLER> This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health." + STR_MEDI_KIT_UFOPEDIA: "The medi-kit combines a healing facility with painkillers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. Click on the medi-kit icon and select 'use medi-kit' from the menu.{NEWLINE}HEALING> Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored.{NEWLINE}STIMULANT> This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body.{NEWLINE}PAIN KILLER> This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health." STR_ALIEN_GRENADE: "Plasma Grenade" STR_ALIEN_GRENADE_UFOPEDIA: "This device works in the same way as a terrestrial grenade - except that it is more powerful.{NEWLINE}We can dismantle it to recover some Elerium." STR_INCINERATOR_GRENADE: "Incinerator Grenade" @@ -7730,10 +7730,10 @@ en-US: MAP_PORTTFTD_PIER_SMALL: "Port with Pier" MAP_PORTTFTD_PIER_VERY_SMALL: "Port with Pier" MAP_INDUSTRIALSLUM: "Postindustrial" - MAP_RAILYARDURBAN: "Railyard" + MAP_RAILYARDURBAN: "Rail Yard" MAP_SLUMURBAN: "Slums" MAP_SLUMURBANUFO: "Slums for UFO" - MAP_RAILYARDURBANUFO: "Railyard for UFO" + MAP_RAILYARDURBANUFO: "Rail Yard for UFO" MAP_DAWNURBAN: "Dawn City" MAP_DAWNURBAN_PRISON: "Dawn City" MAP_DAWNURBAN_GOVERNMENT: "Dawn City" @@ -8075,8 +8075,8 @@ en-US: STR_UZI: "Uzi" STR_UZI_UFOPEDIA: "Used around the world by special forces and insurgents alike, the Uzi is an iconic submachine gun that can still pose a threat to operatives despite its age." STR_UZI_CLIP: "Uzi Clip" - STR_M3_GREASEGUN_BUY: "M3 Greasegun Acquisition" - STR_M3_GREASEGUN: "M3 Greasegun" + STR_M3_GREASEGUN_BUY: "M3 Grease Gun Acquisition" + STR_M3_GREASEGUN: "M3 Grease Gun" STR_M3_GREASEGUN_UFOPEDIA: "A cheap SMG, commissioned by the US military during World War II. It fires the .45 ACP round.{NEWLINE}{NEWLINE}Purchasing this weapon requires: Promotion I." STR_MAC10: "Mac10" STR_MAC10_UFOPEDIA: "One-handed SMG, firing the powerful .45 ACP ammunition at an incredible rate. Accuracy was never an important factor for this design.{NEWLINE}{NEWLINE}Purchasing this weapon requires: Promotion I." @@ -8376,7 +8376,7 @@ en-US: STR_MIB_BASE_: "MiB Base-{0}" STR_MIB_BASE_ASSAULT_DESCRIPTION: "You have located a Men in Black base of operations. This base plays a vital role in their nefarious plan to surrender the Earth to aliens, so it must be destroyed. Expect heavy resistance from MiB agents using extraterrestrial technology." STR_MIB_BASE_ASSAULT_BRIEFING: "You are about to storm a Men in Black base of operations. Its control center must be destroyed to render the base inoperative. The mission will terminate when all enemies are eliminated. If you decide to retreat, collect the remaining agents in the green exit zone and click on the 'Abort Mission' icon." - STR_MIB_COVERUP: "MiB Coverup" + STR_MIB_COVERUP: "MiB Cover-up" STR_MIB_AA_SHIPMENT: "MiB Tritanium Ammo Shipment" STR_MIB_TERROR: "MiB Terrorize" STR_MIB_LUNAR_BASE: "MiB Lunar Base" @@ -8472,7 +8472,7 @@ en-US: STR_CHASER_CORPSE: "Chaser Corpse" STR_CHASER_AUTOPSY: "Chaser autopsy" STR_CHASER_UFOPEDIA: "The Chaser is a light assault cybernetic unit, built for speed and agility. It has simple but effective psychology, built upon fight-or-flight instincts. It is quite resistant to bullets, but can be stopped with fire or explosions. Its short tail provides a counterbalance, useful for sprinting." - STR_CHASER_AUTOPSY_UFOPEDIA: "This creature is actually a cyborg with sturdy robotic legs. The body is protected by a fine layer of mail, but the biological tissues are pretty vulnerable to damage. Biological components of the body only provide the essential functions, with no digestive system to speak of. The brain is rather well developed and shows all typical features of a predator." + STR_CHASER_AUTOPSY_UFOPEDIA: "This creature is actually a cyborg with sturdy robotic legs. The body is protected by a fine layer of mail, but the biological tissues are pretty vulnerable to damage. Biological components of the body only provide the essential functions, with no digestive system to speak of. The brain is rather well-developed and shows all typical features of a predator." STR_HOLODRONE_TERRORIST: "Holodrone Terrorist" STR_GAZER_STANDARD_ARMOR: "Gazer Combat Analysis" STR_GAZER: "Gazer" @@ -8543,7 +8543,7 @@ en-US: STR_REPTOID_AUTOPSY: "Reptoid autopsy" STR_SALAMANDRON_AUTOPSY: "Salamandron autopsy" STR_REPTOID_UFOPEDIA: "Reptoids have been on Earth for quite a while. They were here long before the invasion began. They possess extraordinary intelligence, which makes them excellent spies and field agents. There is not much we can say about their origins, but their long history on Earth and their genetic closeness to ourselves point to a terrestrial genesis." - STR_REPTOID_AUTOPSY_UFOPEDIA: "This creature is covered with tough scales, able to withstand small caliber bullets with ease. Curiously, despite its reptilian appearance, it seems to be quite resistant to heat. The brain is highly developed, suggesting a possible superhuman intelligence. Its most interesting feature however is the DNA, which is either terrestrial in origin or modeled after Earth creatures." + STR_REPTOID_AUTOPSY_UFOPEDIA: "This creature is covered with tough scales, able to withstand small-caliber bullets with ease. Curiously, despite its reptilian appearance, it seems to be quite resistant to heat. The brain is highly developed, suggesting a possible superhuman intelligence. Its most interesting feature however is the DNA, which is either terrestrial in origin or modeled after Earth creatures." STR_SALAMANDRON_UFOPEDIA: "The Salamandron is a frightening beast, vaguely resembling ancient predators but also quite different. Designed solely for terror, it is equipped with incendiary rockets, able to lay waste to a small town within minutes. Its behavior can be regulated by a set of small receivers implanted into its brain, but it largely operates on its own, making it difficult to control but also virtually invulnerable to jamming." STR_SALAMANDRON_AUTOPSY_UFOPEDIA: "This creature is very sturdy. It is covered with thick scales that are extremely resistant to heat, but not so much to laser cutters. Its tiny brain features a number of small implants whose purpose seems to be provoking basic 'fight or flight' reactions within its system." STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED: "X-Com Slander (Black Lotus still unfinished)" @@ -8636,7 +8636,7 @@ en-US: STR_HWP_POP_SMOKE: "Pop Smoke" STR_HWP_POP_SMOKE_SHORT: "Smoke" STR_ADVANCED_SCOUT_DRONE_SMG_ARMOR: "ADVANCED SCOUT DRONE" - STR_ADVANCED_SCOUT_DRONE_SMG_ARMOR_UFOPEDIA: "Advanced Scout Drone chassis, made with the latest technological advancements. Its Aqua-Plastic shell makes it quite durable, but its most essential feature is a cyberoptical sensor array, which gives it excellent night vision and enhanced smoke visibility (sight penalty halved). It is armed with a small caliber SMG with armor defeating capability." + STR_ADVANCED_SCOUT_DRONE_SMG_ARMOR_UFOPEDIA: "Advanced Scout Drone chassis, made with the latest technological advancements. Its Aqua-Plastic shell makes it quite durable, but its most essential feature is a cyberoptical sensor array, which gives it excellent night vision and enhanced smoke visibility (sight penalty halved). It is armed with a small-caliber SMG with armor defeating capability." STR_ADVANCED_SCOUT_DRONE: "Tank/Advanced Scout" STR_ADVANCED_SCOUT_DRONE_SMG: "Advanced SMG Drone" STR_ADVANCED_SCOUT_DRONE_SMG_WEAPON: "Drone SMG" @@ -8940,7 +8940,7 @@ en-US: STR_CONTACT_SHIP: "Contact Ship" STR_CONTACT_SHIP_UFOPEDIA: "This medium-sized UFO's role is to transport lesser alien representatives to meetings with their Earth allies. It is fast and well-defended, although not as dangerous as alien assault craft." STR_LAB_SHIP: "Lab Ship" - STR_LAB_SHIP_UFOPEDIA: "Lab Ships are large vessels, tasked with major research and harvest operations. Much bigger than Harvesters, they are equipped for conducting complex experiments on board. Their crew is numerous and rather well equipped." + STR_LAB_SHIP_UFOPEDIA: "Lab Ships are large vessels, tasked with major research and harvest operations. Much bigger than Harvesters, they are equipped for conducting complex experiments on board. Their crew is numerous and rather well-equipped." STR_CRUISER: "Cruiser" STR_CRUISER_UFOPEDIA: "This large alien ship has formidable firepower and structural integrity. It is also used for troop deployments." STR_MIND_GUIDED_MISSILE: "Mind Guided Missile" @@ -8977,7 +8977,7 @@ en-US: STR_HYPERWAVES: "Hyperwaves" STR_HYPERWAVES_UFOPEDIA: "Aliens can convert energy into exotic waves which travel through a medium that can only be described as 'hyperspace'. They are in fact tachyons, which technically travel back in time, but some unknown laws of physics prevent them from causing a temporal paradox and destroying causality. These waves allow for instantaneous two-way communication over large distances, including interstellar." STR_ALIEN_ASTROMETRICS: "Alien Astrometrics" - STR_ALIEN_ASTROMETRICS_UFOPEDIA: "Even to the aliens, deep space navigation is a significant challenge, considering they require very exotic physics which makes hyperwave theory look trivial in comparison. Advanced space navigation requires a highly trained helmsman who psionically interfaces with the ship's systems to gain multi-dimensional perception of spacetime. While we cannot fully grasp this technology yet, we can use it to improve our space travel capabilities and significantly shorten interplanetary flights." + STR_ALIEN_ASTROMETRICS_UFOPEDIA: "Even to the aliens, deep space navigation is a significant challenge, considering they require very exotic physics which makes hyperwave theory look trivial in comparison. Advanced space navigation requires a highly trained helmsman who psionically interfaces with the ship's systems to gain multidimensional perception of spacetime. While we cannot fully grasp this technology yet, we can use it to improve our space travel capabilities and significantly shorten interplanetary flights." STR_ALIEN_SURGERY_DISASSEMBLY: "Alien Surgery Disassembly" STR_UFO_NAVIGATION_DISASSEMBLY: "UFO Navigation Disassembly" STR_OPTRONIC_PARTS: "Optronic Parts" @@ -8990,7 +8990,7 @@ en-US: STR_SECTOPOD_PARTS: "Sectopod Parts" STR_SECTOPOD_PARTS_UFOPEDIA: "An incredibly advanced design, blurring the barrier between mechanical and biological machinery. Most of its mass is located in a quasi-skeletal structure supporting crucial systems. This structure is intertwined with a very complex network of optronic paths, sensors and effectors, which distributes energy and information around the entire machine with great speed and efficiency. This alien system seems to rely on psionics for internal communication. Both wondrous and nightmarish, it would be extremely challenging to replicate by means available to X-Com." STR_PLASMA_WEAPONS: "Plasma Weapons" - STR_PLASMA_WEAPONS_UFOPEDIA: "Now that we have a solid scientific foundation of the physics involved in the aliens' plasma weaponry, we are able to replicate their designs. In theory we could develop our own plasma-based weapons from scratch, but this would be a costly, time intensive and potentially dangerous affair. Reports from the field suggest that the aliens have already settled on a well rounded arsenal, so it is much more practical for us to reverse engineer their existing weaponry.{NEWLINE}We will be able to reproduce any plasma weapon recovered from the field as soon as we have studied it." + STR_PLASMA_WEAPONS_UFOPEDIA: "Now that we have a solid scientific foundation of the physics involved in the aliens' plasma weaponry, we are able to replicate their designs. In theory we could develop our own plasma-based weapons from scratch, but this would be a costly, time intensive and potentially dangerous affair. Reports from the field suggest that the aliens have already settled on a well-rounded arsenal, so it is much more practical for us to reverse engineer their existing weaponry.{NEWLINE}We will be able to reproduce any plasma weapon recovered from the field as soon as we have studied it." STR_FUSION_WEAPONS: "Fusion Weapons" STR_FUSION_WEAPONS_UFOPEDIA: "Humanity's command over nuclear fusion has historically been crude to say the least, but with the knowledge we've gleaned from the aliens we are now capable of using fusion power at much smaller scales and with a much greater degree of control.{NEWLINE}We are now capable of producing any fusion powered weapon in our workshop, so long as we have a workable design for it." STR_FUSION_EXPLOSIVES: "Fusion Explosives" @@ -9176,7 +9176,7 @@ en-US: STR_SHOTGUN_AA_SHELLS_MANUFACTURING: "Shotgun Tritanium BS Ammo Manufacturing" STR_SHOTGUN_UFOPEDIA: "A powerful and accurate close combat weapon, with optional buckshot ammo. However, the magazine holds only 6 shells.{NEWLINE}{NEWLINE}Purchasing this weapon requires: Non-Standard Weapons." STR_TASER_CANNON: "Taser Cannon" - STR_TASER_CANNON_UFOPEDIA: "This device is the result of our ambition to create a prototype energy weapon based on existing technologies. It consists of a massive, heavy duty battery and a transmitter that fires an electric arc that hits a target at medium ranges. Due to high power consumption and limited battery capacity, only two shots can be made, despite the significant weight of the device. However, if the arc reaches the target, it is highly likely to stun it, which definitely justifies the means." + STR_TASER_CANNON_UFOPEDIA: "This device is the result of our ambition to create a prototype energy weapon based on existing technologies. It consists of a massive, heavy-duty battery and a transmitter that fires an electric arc that hits a target at medium ranges. Due to high power consumption and limited battery capacity, only two shots can be made, despite the significant weight of the device. However, if the arc reaches the target, it is highly likely to stun it, which definitely justifies the means." STR_TASER_CANNON_CLIP: "Taser Cannon Clip" STR_TASER: "Taser Pistol" STR_TASER_CLIP: "Taser Shock Clip"