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lua.h
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324 lines (301 loc) · 9.81 KB
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#pragma once
#include "main.h"
#include "sdk.h"
/*
#define LUA_FUNCTION(_func_) int _func_(lua_State* L)
#define LUA L->base
#define _G -10002
*/
enum
{
LUA_CLIENT,
LUA_SERVER,
LUA_MENU
};
/*
enum
{
SPECIAL_GLOB,
SPECIAL_ENV,
SPECIAL_REG,
};
enum
{
TYPE_INVALID = -1,
TYPE_NIL,
TYPE_BOOL,
TYPE_LIGHTUSERDATA,
TYPE_NUMBER,
TYPE_STRING,
TYPE_TABLE,
TYPE_FUNCTION,
TYPE_USERDATA,
TYPE_THREAD,
TYPE_ENTITY,
TYPE_VECTOR,
TYPE_ANGLE,
TYPE_PHYSOBJ,
TYPE_SAVE,
TYPE_RESTORE,
TYPE_DAMAGEINFO,
TYPE_EFFECTDATA,
TYPE_MOVEDATA,
TYPE_RECIPIENTFILTER,
TYPE_USERCMD,
TYPE_SCRIPTEDVEHICLE,
TYPE_MATERIAL,
TYPE_PANEL,
TYPE_PARTICLE,
TYPE_PARTICLEEMITTER,
TYPE_TEXTURE,
TYPE_USERMSG,
TYPE_CONVAR,
TYPE_IMESH,
TYPE_MATRIX,
TYPE_SOUND,
TYPE_PIXELVISHANDLE,
TYPE_DLIGHT,
TYPE_VIDEO,
TYPE_FILE,
};
static char* lua_typename[] =
{
"nil",
"bool",
"lightuserdata",
"number",
"string",
"table",
"function",
"userdata",
"thread",
"entity",
"vector",
"angle",
"physobj",
"save",
"restore",
"damageinfo",
"effectdata",
"movedata",
"recipientfilter",
"usercmd",
"vehicle",
"material",
"panel",
"particle",
"particleemitter",
"texture",
"usermsg",
"convar",
"mesh",
"matrix",
"sound",
"pixelvishandle",
"dlight",
"video",
"file"
};
inline const char* GetLuaTypeName(int i)
{
return lua_typename[i];
}
*/
inline const char* GetLuaStateName(char state)
{
switch (state)
{
case LUA_CLIENT: return "Client";
case LUA_SERVER: return "Server";
case LUA_MENU: return "Menu";
};
return 0;
}
class ILuaInterface;
/*
class ILuaObject;
class ILuaBase;
class lua_State
{
public:
char header[69];
ILuaBase* base;
};
typedef int (*CFunc) (lua_State* L);
class ILuaInterface
{
public:
virtual void* Top(void) = 0; // 0
virtual void* Push(int) = 0; // 1
virtual void* Pop(int) = 0; // 2
virtual void* GetTable(int) = 0; // 3
virtual void* GetField(int,char const*) = 0; // 4
virtual void* SetField(int,char const*) = 0; // 5
virtual void* CreateTable(void) = 0; // 6
virtual void* SetTable(int) = 0; // 7
virtual void* SetMetaTable(int) = 0; // 8
virtual void* GetMetaTable(int) = 0; // 9
virtual void* Call(int,int) = 0; // 10
virtual void* PCall(int,int,int) = 0; // 11
virtual void* Equal(int,int) = 0; // 12
virtual void* RawEqual(int,int) = 0; // 13
virtual void* Insert(int) = 0; // 14
virtual void* Remove(int) = 0; // 15
virtual void* Next(int) = 0; // 16
virtual void* NewUserdata(unsigned) = 0; // 17
virtual void* ThrowError(char const*) = 0; // 18
virtual void* CheckType(int,int) = 0; // 19
virtual void* ArgError(int,char const*) = 0; // 20
virtual void* RawGet(int) = 0; // 21
virtual void* RawSet(int) = 0; // 22
virtual const char* GetString(int,unsigned *) = 0; // 23
virtual double GetNumber(int) = 0; // 24
virtual bool GetBool(int) = 0; // 25
virtual CFunc GetCFunction(int) = 0; // 26
virtual void* GetUserdata(int) = 0; // 27
virtual void PushNil(void) = 0; // 28
virtual void PushString(char const*,unsigned) = 0; // 29
virtual void PushNumber(double) = 0; // 30
virtual void PushBool(bool) = 0; // 31
virtual void PushCFunction(CFunc) = 0; // 32
virtual void PushCClosure(CFunc,int) = 0; // 33
virtual void PushUserdata(void*) = 0; // 34
virtual void* ReferenceCreate(void) = 0; // 35
virtual void* ReferenceFree(int) = 0; // 36
virtual void* ReferencePush(int) = 0; // 37
virtual void* PushSpecial(int) = 0; // 38
virtual void* IsType(int,int) = 0; // 39
virtual void* GetType(int) = 0; // 40
virtual void* GetTypeName(int) = 0; // 41
virtual void* CreateMetaTableType(char const*,int) = 0; // 42
virtual void* CheckString(int) = 0; // 43
virtual void* CheckNumber(int) = 0; // 44
virtual void* ObjLen(int) = 0; // 45
virtual void* AddThreadedCall(void*) = 0; // 46
virtual void* Init(void *,bool) = 0; // 47
virtual void* Shutdown(void) = 0; // 48
virtual void* Cycle(void) = 0; // 49
virtual lua_State* GetLuaState(void) = 0; // 50
virtual void* Global(void) = 0; // 51
virtual void* GetObject(int) = 0; // 52
virtual void* DELETE_ME_5437(int) = 0; // 53
virtual void* _DELETE_ME2466(int) = 0; // 54
virtual void* PushLuaObject(ILuaObject *) = 0; // 55
virtual void* PushLuaFunction(CFunc) = 0; // 56
virtual void* LuaError(char const*,int) = 0; // 57
virtual void* TypeError(char const*,int) = 0; // 58
virtual void* CallInternal(int,int) = 0; // 59
virtual void* CallInternalNoReturns(int) = 0; // 60
virtual void* CallInternalGetBool(int) = 0; // 61
virtual void* CallInternalGetString(int) = 0; // 62
virtual void* CallInternalGet(int,ILuaObject *) = 0; // 63
virtual void* _DELETE_ME(ILuaObject *,void *) = 0; // 64
virtual void* NewGlobalTable(char const*) = 0; // 65
virtual void* NewTemporaryObject(void) = 0; // 66
virtual void* isUserData(int) = 0; // 67
virtual void* GetMetaTableObject(char const*,int) = 0; // 68
virtual void* GetMetaTableObject(int) = 0; // 69
virtual void* GetReturn(int) = 0; // 70
virtual void* IsServer(void) = 0; // 71
virtual void* IsClient(void) = 0; // 72
virtual void* IsDedicatedServer(void) = 0; // 73
virtual void* DestroyObject(ILuaObject *) = 0; // 74
virtual void* CreateObject(void) = 0; // 75
virtual void* SetMember(ILuaObject *,ILuaObject *,ILuaObject *) = 0; // 76
virtual void* GetNewTable(void) = 0; // 77
virtual void* SetMember(ILuaObject *,float) = 0; // 78
virtual void* SetMember(ILuaObject *,float,ILuaObject *) = 0; // 79
virtual void* SetMember(ILuaObject *,char const*) = 0; // 80
virtual void* SetMember(ILuaObject *,char const*,ILuaObject *) = 0; // 81
virtual void* SetIsServer(bool) = 0; // 82
virtual void* PushLong(long) = 0; // 83
virtual void* GetFlags(int) = 0; // 84
virtual void* FindOnObjectsMetaTable(int,int) = 0; // 85
virtual void* FindObjectOnTable(int,int) = 0; // 86
virtual void* SetMemberFast(ILuaObject *,int,int) = 0; // 87
virtual void* RunString(char const*,char const*,char const*,bool,bool) = 0; // 88
virtual void* IsEqual(ILuaObject *,ILuaObject *) = 0; // 89
virtual void* Error(char const*) = 0; // 90
virtual void* GetStringOrError(int) = 0; // 91
virtual void* RunLuaModule(char const*) = 0; // 92
virtual void* FindAndRunScript(char const*,bool,bool,char const*) = 0; // 93
virtual void* SetPathID(char const*) = 0; // 94
virtual void* GetPathID(void) = 0; // 95
virtual void* ErrorNoHalt(char const*,...) = 0; // 96
virtual void* Msg(char const*,...) = 0; // 97
virtual void* PushPath(char const*) = 0; // 98
virtual void* PopPath(void) = 0; // 99
virtual void* GetPath(void) = 0; // 100
virtual void* GetColor(int) = 0; // 101
virtual void* PushColor(int,int,int,int) = 0; // 102
virtual void* GetStack(int,void *) = 0; // 103
virtual void* GetInfo(char const*,void *) = 0; // 104
virtual void* GetLocal(void *,int) = 0; // 105
virtual void* GetUpvalue(int,int) = 0; // 106
virtual void* RunStringEx(char const*,char const*,char const*,bool,bool,bool) = 0; // 107
virtual void* DELETE_ME1(char const*,int) = 0; // 108
virtual void* GetDataString(int,void **) = 0; // 109
virtual void* ErrorFromLua(char const*,...) = 0; // 110
virtual void* GetCurrentLocation(void) = 0; // 111
virtual void* MsgColour(void*,char const*,...) = 0; // 112
virtual void* SetState(lua_State *) = 0; // 113
virtual void* DELETE_ME2(void) = 0; // 114
virtual void* GetCurrentFile(std::string &) = 0; // 115
virtual void* CompileString(void*,std::string const&) = 0; // 116
virtual void* ThreadLock(void) = 0; // 117
virtual void* ThreadUnlock(void) = 0; // 118
virtual void* CallFunctionProtected(int,int,bool) = 0; // 119
virtual void* Require(char const*) = 0; // 120
virtual void* GetActualTypeName(int) = 0; // 121
virtual void* SetupInfiniteLoopProtection(void) = 0; // 122
};
class ILuaBase
{
public:
virtual int Top( void ) = 0;
virtual void Push( int iStackPos ) = 0;
virtual void Pop( int iAmt = 1 ) = 0;
virtual void GetTable( int iStackPos ) = 0;
virtual void GetField( int iStackPos, const char* strName ) = 0;
virtual void SetField( int iStackPos, const char* strName ) = 0;
virtual void CreateTable() = 0;
virtual void SetTable( int i ) = 0;
virtual void SetMetaTable( int i ) = 0;
virtual bool GetMetaTable( int i ) = 0;
virtual void Call( int iArgs, int iResults ) = 0;
virtual int PCall( int iArgs, int iResults, int iErrorFunc ) = 0;
virtual int Equal( int iA, int iB ) = 0;
virtual int RawEqual( int iA, int iB ) = 0;
virtual void Insert( int iStackPos ) = 0;
virtual void Remove( int iStackPos ) = 0;
virtual int Next( int iStackPos ) = 0;
virtual void* NewUserdata( unsigned iSize ) = 0;
virtual void ThrowError( const char* strError ) = 0;
virtual void CheckType( int iStackPos, int iType ) = 0;
virtual void ArgError( int iArgNum, const char* strMessage ) = 0;
virtual void RawGet( int iStackPos ) = 0;
virtual void RawSet( int iStackPos ) = 0;
virtual const char* GetString( int iStackPos = -1, unsigned* iOutLen = NULL ) = 0;
virtual double GetNumber( int iStackPos = -1 ) = 0;
virtual bool GetBool( int iStackPos = -1 ) = 0;
virtual CFunc GetCFunction( int iStackPos = -1 ) = 0;
virtual void* GetUserdata( int iStackPos = -1 ) = 0;
virtual void PushNil() = 0;
virtual void PushString( const char* val, unsigned iLen = 0 ) = 0;
virtual void PushNumber( double val ) = 0;
virtual void PushBool( bool val ) = 0;
virtual void PushCFunction( CFunc val ) = 0;
virtual void PushCClosure( CFunc val, int iVars ) = 0;
virtual void PushUserdata( void* ) = 0;
virtual int ReferenceCreate() = 0;
virtual void ReferenceFree( int i ) = 0;
virtual void ReferencePush( int i ) = 0;
virtual void PushSpecial( int iType ) = 0;
virtual bool IsType( int iStackPos, int iType ) = 0;
virtual int GetType( int iStackPos ) = 0;
virtual const char* GetTypeName( int iType ) = 0;
virtual void CreateMetaTableType( const char* strName, int iType ) = 0;
virtual const char* CheckString( int iStackPos = -1 ) = 0;
virtual double CheckNumber( int iStackPos = -1 ) = 0;
};
*/