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Hello,
We just bought one of these and we were hoping to have more access to the system than what's here in the "SDK".
- It seems on Windows that this only works as a keyboard and mouse. Is there any way to prevent this and only detect events from the device in the Unity application?
- Is there any way to send a signal to the device to invoke the vibrational motors?
- Does the Unity SDK work on UWP / HoloLens or does it just act like a keyboard like windows?
- Is there a way to get the intensity of a tap? i.e. it would be nice to detect how hard someone has tapped to do pressure-like events (maybe a long press if you tap hard)
- Any ideas on how to do scroll functionality? It would be neat to do something like thumb+index finger rubbing to scroll.
Thanks!
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