diff --git a/README.md b/README.md index abfa77d..fdd2e26 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,10 @@ Volumetric fog, area lights and tube lights This repository contains some of the lighting effects implemented for the [Unity Adam demo](https://unity3d.com/pages/adam): volumetric fog, area lights and tube lights. +## Now integrated in HDRP + +Volumetric fog is now included in the High Definition Rendering Pipeline (HDRP) : https://docs.unity3d.com/Manual/pack-keys.html => High Definition RP => Lighting / Lighting Volumetric. This package is intended for Unity Adam demo and Legacy usage, it will mostly get compatibility fixes. + ##### Adam ![fog in the Adam demo](http://i.imgur.com/XYExw51.gif) @@ -22,7 +26,7 @@ Transparent spheres and a point light. System requirements ------------------- - Compute shaders. Tested on dx11, dx12 and osx with metal. Might work on other platforms with compute shaders too. -- Tested in Unity 5.6 to Unity 2018.3.0b5. Please let me know in case of trouble in a newer version. +- Tested in Unity 5.6 to Unity 2019.3.0b12. Please let me know in case of trouble in a newer version. Usage notes -----------