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On macOS, I get the DllNotFoundException: UsdCs assembly:<unknown assembly> type:<unknown type> member:(null) error when trying to import USD files using my custom build of the USD package. This is on macOS only. What’s suspicious is what I see in my local package:
pops-mbp:USD Unity SDK nicolas$ ls -l package/com.unity.formats.usd/Runtime/Plugins/x86_64/MacOS/UsdCs.bundle/Contents/Frameworks
total 46336
lrwxr-xr-x 1 nicolas staff 23 Nov 10 10:45 libAlembic.1.7.dylib -> libAlembic.1.7.10.dylib
lrwxr-xr-x 1 nicolas staff 20 Nov 10 10:45 libHalf.12.dylib -> libHalf.12.0.0.dylib
lrwxr-xr-x 1 nicolas staff 23 Nov 10 10:45 libIex-2_2.12.dylib -> libIex-2_2.12.0.0.dylib
lrwxr-xr-x 1 nicolas staff 27 Nov 10 10:45 libIexMath-2_2.12.dylib -> libIexMath-2_2.12.0.0.dylib
lrwxr-xr-x 1 nicolas staff 26 Nov 10 10:45 libIlmImf-2_2.22.dylib -> libIlmImf-2_2.22.0.0.dylib
lrwxr-xr-x 1 nicolas staff 29 Nov 10 10:45 libIlmThread-2_2.12.dylib -> libIlmThread-2_2.12.0.0.dylib
lrwxr-xr-x 1 nicolas staff 25 Nov 10 10:45 libImath-2_2.12.dylib -> libImath-2_2.12.0.0.dylib
-rw-r--r-- 1 nicolas staff 261248 Nov 9 18:29 libtbb.dylib
-rw-r--r-- 1 nicolas staff 23459184 Nov 9 20:27 libusd_ms.dylib
versus what I see in the USD package installed in my Unity project from the official registry:
pops-mbp:My project nicolas$ ls -l Library/PackageCache/com.unity.formats.usd\@3.0.0-exp.5/Runtime/Plugins/x86_64/MacOS/UsdCs.bundle/Contents/Frameworks
-rw-r--r--@ 1 nicolas staff 1837544 Oct 19 16:25 libAlembic.1.7.dylib
-rw-r--r--@ 1 nicolas staff 281560 Oct 19 16:25 libHalf.12.dylib
-rw-r--r--@ 1 nicolas staff 71296 Oct 19 16:25 libIex-2_2.12.dylib
-rw-r--r--@ 1 nicolas staff 16472 Oct 19 16:25 libIexMath-2_2.12.dylib
-rw-r--r--@ 1 nicolas staff 3038864 Oct 19 16:25 libIlmImf-2_2.22.dylib
-rw-r--r--@ 1 nicolas staff 30064 Oct 19 16:25 libIlmThread-2_2.12.dylib
-rw-r--r--@ 1 nicolas staff 72832 Oct 19 16:25 libImath-2_2.12.dylib
-rw-r--r--@ 1 nicolas staff 263016 Oct 19 16:25 libtbb.dylib
-rw-r--r--@ 1 nicolas staff 24054536 Oct 19 16:25 libusd_ms.dylib
Notice the symlinks to missing USD artifacts in my local build. I tried rebuilding using different versions of CMake as old as 3.13 and all create symlinks. Looking at the CMake files, I see this list and this logic to install these files. However, it looks like on macOS this only install the symlinks and not the actual dylibs. Am I missing something ?
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