First of all, please understand that this was written through a translator.
I am using version 2022.3.10f, and I have noticed an issue where the following build error continues to occur when installing the USD package when creating a project with URP.
error CS0234: The type or namespace name 'BaseShaderGUI' does not exist in the namespace 'UnityEditor'(are you missing an assembly reference?)
It seemed that a problem related to UnityEditor continued to occur in UrpShaderImporter.cs, the script that caused the error, so I added the following code to the bottom and was able to solve the problem.
// Remove compile errors when URP package not installed
#if URP_AVAILABLE
#if UNITY_EDITOR //What I added
UnityEditor.BaseShaderGUI.SetupMaterialBlendMode(mat);
#endif
#endif
I don't know if this can be a fundamental solution. The version used was 3.0.0-exp.5, but the same problem continued to occur starting with 3.0.0-exp.4.