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Server becomes busy after 10 client connections and disconnections. #21

@Lioncat2002

Description

@Lioncat2002

Describe the bug
I start to get this expection

Unhandled exception. QuicNet.Exceptions.QuicConnectivityException: The server is too busy to process your request.
   at QuicNet.QuicClient.HandleInitialFrames(Packet packet) in D:\csharp\QuicClient\QuicNet\QuicClient.cs:line 82
   at QuicNet.QuicClient.Connect(String ip, Int32 port) in D:\csharp\QuicClient\QuicNet\QuicClient.cs:line 64
   at Program.Main(String[] args) in D:\csharp\QuicClient\Program.cs:line 49

on my client side after like 10 clients connecting and disconnecting. Doesn't need to be parallel, also happens if I have 10 clients connection and disconnection in a sequence.

Expected behavior
If a client disconnections, Quic.NET should free up the connection.
You can try out my example code here: https://github.com/Lioncat2002/quic.Net-testing
GameServer used to run the game server
QuicClient can run the client to connect to the game server

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