diff --git a/rock_paper_scissors.py b/rock_paper_scissors.py new file mode 100644 index 0000000..231e245 --- /dev/null +++ b/rock_paper_scissors.py @@ -0,0 +1,36 @@ +from random import randint + +#create a list of play options +t = ["Rock", "Paper", "Scissors"] + +#assign a random play to the computer +computer = t[randint(0,2)] + +#set player to False +player = False + +while player == False: +#set player to True + player = input("Rock, Paper, Scissors?") + if player == computer: + print("Tie!") + elif player == "Rock": + if computer == "Paper": + print("You lose!", computer, "covers", player) + else: + print("You win!", player, "smashes", computer) + elif player == "Paper": + if computer == "Scissors": + print("You lose!", computer, "cut", player) + else: + print("You win!", player, "covers", computer) + elif player == "Scissors": + if computer == "Rock": + print("You lose...", computer, "smashes", player) + else: + print("You win!", player, "cut", computer) + else: + print("That's not a valid play. Check your spelling!") + #player was set to True, but we want it to be False so the loop continues + player = False + computer = t[randint(0,2)]