From 3d215e71bcb024bfb563c0999cdb93a6c2544649 Mon Sep 17 00:00:00 2001 From: Albert Date: Wed, 31 Oct 2018 23:18:57 +0000 Subject: [PATCH] example rock, paper, scissors --- rock_paper_scissors.py | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 rock_paper_scissors.py diff --git a/rock_paper_scissors.py b/rock_paper_scissors.py new file mode 100644 index 0000000..231e245 --- /dev/null +++ b/rock_paper_scissors.py @@ -0,0 +1,36 @@ +from random import randint + +#create a list of play options +t = ["Rock", "Paper", "Scissors"] + +#assign a random play to the computer +computer = t[randint(0,2)] + +#set player to False +player = False + +while player == False: +#set player to True + player = input("Rock, Paper, Scissors?") + if player == computer: + print("Tie!") + elif player == "Rock": + if computer == "Paper": + print("You lose!", computer, "covers", player) + else: + print("You win!", player, "smashes", computer) + elif player == "Paper": + if computer == "Scissors": + print("You lose!", computer, "cut", player) + else: + print("You win!", player, "covers", computer) + elif player == "Scissors": + if computer == "Rock": + print("You lose...", computer, "smashes", player) + else: + print("You win!", player, "cut", computer) + else: + print("That's not a valid play. Check your spelling!") + #player was set to True, but we want it to be False so the loop continues + player = False + computer = t[randint(0,2)]