-
Notifications
You must be signed in to change notification settings - Fork 13
Description
Currently we have a sphere that is attached to the camera. This can be difficult to use because, for instance, there is a scenario where the sphere is behind all the data points but it looks like it is "inside" the data volume. (You can rotate the camera, and see the data rotate, but the sphere stays in the center of the screen, looking like it is inside the data volume.) I wonder if there is a better way to do this w/o having the selection sphere attached to the camera.
Another obvious option is to have the selection sphere live in a set location in space. Then we would need extra elements for the GUI to move the sphere in x,y,z -- I guess we could have buttons for + and - in each direction? Or maybe we could attach some kind of limited fly controls to that selection sphere and enable that with some keystroke (e.g., holding Ctrl). The downside there is that the selection sphere could easily get "lost" (way off screen). So we'd probably want another button to recenter the sphere. I imagine this would be more intuitive visually.