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Override 'building already exists' #7

@algernon-A

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@algernon-A

Some workshop assets (e.g. Dehner garden centre and zoo (https://steamcommunity.com/sharedfiles/filedetails/?id=1489072244) aren't ploppable more than once by default due to 'Building already exists'. Look at building in an override for this function (e.g. along the lines of Not So Unique Buildings).

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