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System.ThreadSafe.pas
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803 lines (715 loc) · 15.6 KB
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{ *************************************************************************** }
{ }
{ }
{ Copyright (C) Amarildo Lacerda }
{ }
{ https://github.com/amarildolacerda }
{ }
{ }
{ *************************************************************************** }
{ }
{ Licensed under the Apache License, Version 2.0 (the "License"); }
{ you may not use this file except in compliance with the License. }
{ You may obtain a copy of the License at }
{ }
{ http://www.apache.org/licenses/LICENSE-2.0 }
{ }
{ Unless required by applicable law or agreed to in writing, software }
{ distributed under the License is distributed on an "AS IS" BASIS, }
{ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. }
{ See the License for the specific language governing permissions and }
{ limitations under the License. }
{ }
{ *************************************************************************** }
unit System.ThreadSafe;
interface
uses Classes, System.Generics.Collections, System.Json;
type
IObjectLock = Interface
['{172D89AE-268F-4312-BEF6-4F1A1B6A0F12}']
procedure Lock;
procedure UnLock;
End;
TObjectLock = class(TInterfacedObject, IObjectLock)
private
FLock: TObject;
protected
procedure Lock; virtual;
procedure UnLock; virtual;
public
constructor create; virtual;
destructor destroy; override;
end;
TThreadSafeList = TThreadList;
/// Rename only
TThreadSafeStringList = class(TObjectLock)
private
FList: TStringList;
function Getitems(AIndex: integer): string;
procedure Setitems(AIndex: integer; const AValue: string);
function GetDelimitedText: string;
function GetDelimiter: Char;
procedure SetDelimitedText(const AValue: string);
procedure SetDelimiter(const AValue: Char);
function GetCommaText: string;
procedure SetCommaText(const AValue: string);
function GetQuoteChar: Char;
procedure SetQuoteChar(const AValue: Char);
function GetValues(AName: string): String;
procedure SetValues(AName: string; const Value: String);
function GetNames(AIndex: integer): String;
procedure SetNames(AIndex: integer; const Value: String);
function GetValueFromIndex(idx: integer): string;
procedure SetValueFromIndex(idx: integer; const Value: string);
public
constructor create; override;
destructor destroy; override;
procedure Clear;
function Count: integer;
function IndexOf(const AText: string): integer;
function IndexOfName(const AText: string): integer;
procedure Add(const AText: string; const ADupl: boolean = true);
procedure Delete(const AIndex: integer);
procedure Remove(const AText: string);
function LockList: TStringList;
procedure UnlockList; inline;
property Items[AIndex: integer]: string read Getitems
write Setitems; default;
property Delimiter: Char read GetDelimiter write SetDelimiter;
property DelimitedText: string read GetDelimitedText write SetDelimitedText;
function Text: string;
property CommaText: string read GetCommaText write SetCommaText;
property QuoteChar: Char read GetQuoteChar write SetQuoteChar;
procedure Assing(AStrings: TStrings);
procedure AssingTo(AStrings: TStrings);
procedure AddTo(AStrings: TStrings);
property Values[AName: string]: String read GetValues write SetValues;
property Names[AIndex: integer]: String read GetNames write SetNames;
property ValueFromIndex[idx: integer]: string read GetValueFromIndex
write SetValueFromIndex;
end;
TThreadSafeObjectList<T: Class> = class(TObjectLock)
private
FList: TObjectList<T>;
function Getitems(AIndex: integer): T;
procedure Setitems(AIndex: integer; const AValue: T);
protected
FItemClass: TClass;
public
constructor create; overload; override;
constructor create(AClass: TClass); overload; virtual;
destructor destroy; override;
procedure Push(AValue: T);
procedure Pop;
function Peek: T;
function Extract: T;
function LockList: TObjectList<T>;
procedure UnlockList;
procedure Clear;
function Add(AValue: T): integer; overload;
function Count: integer;
property Items[AIndex: integer]: T read Getitems write Setitems; default;
function IndexOf(AValue: T): integer;
procedure Delete(AIndex: integer);
procedure Remove(AValue: T);
function Add: T; overload; virtual;
function ToJson: string; overload;
function ToJsonArray: TJsonArray;
end;
TThreadSafeInterfaceList<T: IInterface> = class(TObjectLock)
private
FOwned: boolean;
FList: TList<T>;
function Getitems(AIndex: integer): T;
procedure Setitems(AIndex: integer; const AValue: T);
public
procedure Insert(AIndex: integer; AValue: T);
function Add(AValue: T): integer;
function IndexOf(AValue: T): integer;
procedure Delete(AIndex: integer);
procedure Remove(AValue: T);
constructor create(AOwned: boolean = true); virtual;
function Count: integer;
procedure Clear;
function LockList: TList<T>;
procedure UnlockList;
property Items[AIndex: integer]: T read Getitems write Setitems;
end;
implementation
uses REST.Json;
constructor TThreadSafeStringList.create;
begin
inherited create;
FList := TStringList.create;
end;
destructor TThreadSafeStringList.destroy;
begin
FList.Free;
inherited;
end;
function TThreadSafeStringList.LockList: TStringList;
begin
Lock;
result := FList;
end;
procedure TThreadSafeStringList.Remove(const AText: string);
var
i: integer;
begin
i := IndexOf(AText);
if i >= 0 then
Delete(i);
end;
procedure TThreadSafeStringList.UnlockList;
begin
UnLock;
end;
procedure TThreadSafeStringList.Add(const AText: string;
const ADupl: boolean = true);
begin
Lock;
try
begin
if (not ADupl) and (FList.IndexOf(AText) >= 0) then
Exit;
FList.Add(AText);
end;
finally
UnLock;
end;
end;
procedure TThreadSafeStringList.Delete(const AIndex: integer);
begin
try
LockList.Delete(AIndex);
finally
UnlockList;
end;
end;
function TThreadSafeStringList.Count: integer;
begin
try
result := LockList.Count;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.Getitems(AIndex: integer): string;
begin
try
result := LockList.Strings[AIndex];
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetNames(AIndex: integer): String;
begin
with LockList do
try
result := Names[AIndex];
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.Setitems(AIndex: integer; const AValue: string);
begin
try
LockList.Strings[AIndex] := AValue;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetNames(AIndex: integer; const Value: String);
var
sValue: String;
begin
Lock;
try
sValue := FList.ValueFromIndex[AIndex];
FList[AIndex] := Value + '=' + sValue;
finally
UnLock;
end;
end;
function TThreadSafeStringList.Text: string;
begin
try
result := LockList.Text;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetDelimitedText: string;
begin
try
result := LockList.DelimitedText;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetDelimiter: Char;
begin
try
result := LockList.Delimiter;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetDelimitedText(const AValue: string);
begin
try
LockList.DelimitedText := AValue;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetDelimiter(const AValue: Char);
begin
try
LockList.Delimiter := AValue;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetCommaText: string;
var
f: TStrings;
i: integer;
begin
f := LockList;
try
result := '';
for i := 0 to f.Count - 1 do
begin
if i > 0 then
result := result + ',';
result := result + QuoteChar + f[i] + QuoteChar;
end;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetCommaText(const AValue: string);
begin
try
LockList.CommaText := AValue;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetQuoteChar: Char;
begin
try
result := LockList.QuoteChar;
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetValueFromIndex(idx: integer): string;
begin
with LockList do
try
result := ValueFromIndex[idx];
finally
UnlockList;
end;
end;
function TThreadSafeStringList.GetValues(AName: string): String;
begin
with LockList do
try
result := Values[AName];
finally
UnlockList;
end;
end;
function TThreadSafeStringList.IndexOf(const AText: string): integer;
begin
with LockList do
try
result := IndexOf(AText);
finally
UnlockList;
end;
end;
function TThreadSafeStringList.IndexOfName(const AText: string): integer;
begin
try
result := LockList.IndexOfName(AText);
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetQuoteChar(const AValue: Char);
begin
try
LockList.QuoteChar := AValue;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetValueFromIndex(idx: integer;
const Value: string);
begin
with LockList do
try
ValueFromIndex[idx] := Value;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.SetValues(AName: string; const Value: String);
begin
with LockList do
try
Values[AName] := Value;
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.AddTo(AStrings: TStrings);
begin
try
AStrings.AddStrings(LockList);
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.Assing(AStrings: TStrings);
begin
with LockList do
try
Assign(AStrings);
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.AssingTo(AStrings: TStrings);
begin
try
AStrings.Assign(LockList);
finally
UnlockList;
end;
end;
procedure TThreadSafeStringList.Clear;
begin
try
LockList.Clear;
finally
UnlockList;
end;
end;
{ TObjectLocked }
constructor TObjectLock.create;
begin
inherited;
FLock := TObject.create;
end;
destructor TObjectLock.destroy;
begin
FLock.Free;
inherited;
end;
procedure TObjectLock.Lock;
begin
System.TMonitor.Enter(FLock); // Bloqueia o objeto
end;
procedure TObjectLock.UnLock;
begin
System.TMonitor.Exit(FLock); // Libera o objeto
end;
{ TThreadObjectList }
function TThreadSafeObjectList<T>.Add(AValue: T): integer;
begin
with LockList do
try
result := FList.Count;
FList.Add(AValue);
finally
UnlockList;
end;
end;
function TThreadSafeObjectList<T>.Add: T;
begin
result := T(FItemClass.NewInstance);
Add(result);
end;
procedure TThreadSafeObjectList<T>.Clear;
begin
with LockList do
try
Clear;
finally
UnlockList;
end;
end;
function TThreadSafeObjectList<T>.Count: integer;
begin
with LockList do
try
result := FList.Count;
finally
UnlockList;
end;
end;
constructor TThreadSafeObjectList<T>.create(AClass: TClass);
begin
create;
FItemClass := AClass;
end;
constructor TThreadSafeObjectList<T>.create;
begin
inherited;
FList := TObjectList<T>.create;
end;
procedure TThreadSafeObjectList<T>.Delete(AIndex: integer);
begin
with LockList do
try
Delete(AIndex);
finally
UnlockList;
end;
end;
destructor TThreadSafeObjectList<T>.destroy;
begin
FList.Free;
inherited;
end;
function TThreadSafeObjectList<T>.Extract: T;
begin
result := nil;
if Count > 0 then
result := Items[Count - 1];
end;
function TThreadSafeObjectList<T>.Getitems(AIndex: integer): T;
begin
with LockList do
try
result := FList.Items[AIndex];
finally
UnlockList;
end;
end;
function TThreadSafeObjectList<T>.IndexOf(AValue: T): integer;
begin
with LockList do
try
result := FList.IndexOf(AValue);
finally
UnlockList;
end;
end;
function TThreadSafeObjectList<T>.LockList: TObjectList<T>;
begin
Lock;
result := FList;
end;
function TThreadSafeObjectList<T>.Peek: T;
begin
result := nil;
if Count > 0 then
result := Items[Count - 1];
end;
procedure TThreadSafeObjectList<T>.Pop;
var
o: TObject;
begin
if Count > 0 then
begin
with LockList do
try
o := Items[Count - 1];
Delete(Count - 1);
if (not FList.OwnsObjects) and assigned(o) then
o.DisposeOf;
finally
UnlockList;
end;
end;
end;
procedure TThreadSafeObjectList<T>.Push(AValue: T);
begin
Add(AValue);
end;
procedure TThreadSafeObjectList<T>.Remove(AValue: T);
var
i: integer;
begin
i := IndexOf(AValue);
if i >= 0 then
Delete(i);
end;
procedure TThreadSafeObjectList<T>.Setitems(AIndex: integer; const AValue: T);
begin
with LockList do
try
FList.Items[AIndex] := AValue;
finally
UnlockList;
end;
end;
function TThreadSafeObjectList<T>.ToJson: string;
var
j: TJsonArray;
begin
j := self.ToJsonArray;
try
result := j.ToJson;
finally
j.Free;
end;
end;
function TThreadSafeObjectList<T>.ToJsonArray: TJsonArray;
var
i: integer;
ob: T;
begin
result := TJsonArray.create;
with LockList do
try
for i := 0 to Count - 1 do
begin
ob := Items[i];
result.Add(TJson.ObjectToJsonObject(ob));
end;
finally
UnlockList;
end;
end;
procedure TThreadSafeObjectList<T>.UnlockList;
begin
UnLock;
end;
{ TInterfaceThreadSafeList<T> }
function TThreadSafeInterfaceList<T>.Add(AValue: T): integer;
begin
result := -1;
Lock;
try
FList.Add(AValue);
result := FList.Count - 1;
finally
UnLock;
end;
end;
procedure TThreadSafeInterfaceList<T>.Clear;
var
ob: IInterface;
i: integer;
begin
with LockList do
try
try
for i := Count - 1 downto 0 do
begin
ob := Items[i];
Delete(i);
if FOwned then
ob := nil;
end;
finally
Clear; // garantir que todos os itens foram excluidos... redundante
end;
finally
UnlockList;
end;
end;
function TThreadSafeInterfaceList<T>.Count: integer;
begin
with LockList do
try
result := Count;
finally
UnlockList;
end;
end;
constructor TThreadSafeInterfaceList<T>.create(AOwned: boolean = true);
begin
inherited create;
FOwned := AOwned;
FList := TList<T>.create;
end;
procedure TThreadSafeInterfaceList<T>.Delete(AIndex: integer);
var
ob: T;
begin
Lock;
try
ob := FList.Items[AIndex];
FList.Delete(AIndex);
if FOwned then
ob := nil;
finally
UnLock;
end;
end;
function TThreadSafeInterfaceList<T>.Getitems(AIndex: integer): T;
begin
with LockList do
try
result := T(Items[AIndex]);
finally
UnlockList;
end;
end;
function TThreadSafeInterfaceList<T>.LockList: TList<T>;
begin
Lock;
result := FList;
end;
procedure TThreadSafeInterfaceList<T>.Remove(AValue: T);
var
i: integer;
begin
i := IndexOf(AValue);
if i >= 0 then
Delete(i);
end;
procedure TThreadSafeInterfaceList<T>.Setitems(AIndex: integer;
const AValue: T);
begin
with LockList do
try
FList.Items[AIndex] := T;
finally
UnlockList;
end;
end;
procedure TThreadSafeInterfaceList<T>.UnlockList;
begin
UnLock;
end;
function TThreadSafeInterfaceList<T>.IndexOf(AValue: T): integer;
var
i: integer;
ob1, ob2: TObject;
begin
result := -1;
ob2 := AValue as TObject;
Lock;
try
for i := 0 to FList.Count - 1 do
begin
ob1 := FList.Items[i] as TObject;
if ob1.Equals(ob2) then
begin
result := i;
Exit;
end;
end;
finally
UnLock;
end;
end;
procedure TThreadSafeInterfaceList<T>.Insert(AIndex: integer; AValue: T);
begin
Lock;
try
FList.Insert(AIndex, AValue);
finally
UnLock;
end;
end;
end.