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Description
After using, feeding and growing the monser (editor) its time the release it.
The entities created with alchemist must be used inside a game. It will be create, if we have a description how to reuse the core components of alchemist (like loading components, or running logicloop and so on). But normally the GUI of alchemist is no used inside a game.
Is it possible to create a example game project for this? Just with a easy menu with perhaps with a singel "start game" button. So we can see the magic of reusing core things of alchemist.
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