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introducing a ray uglyfies the graphics ;) #4

@wohltat

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@wohltat

When adding a ray then the graphics look kind of broken. Looks like something is messing with the z-buffer.

opticsWB_zbuffer_bug

When adding an absorber the effect disappears, which makes sense since the ray doesn't go to infinity and decreasing the z-buffer resolution.
@chbergmann You probably already know this but maybe its good to put an info somewhere that the absorbers are meant for that.

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