-
Notifications
You must be signed in to change notification settings - Fork 13
Description
Hi, thanks for graphmath! It solves a lot of problems with 3D rendering and physics simulations.
There are a few things that could be added to make this more complete for realtime 3D interactive applications, as well as 2D UIs, such as Scenic.
A few things such as Vec4, Mat22, some added functions such as trace, determinant, look_at, perspective, ortho, maybe some others, would be nice for both 3D rendering and some physics-based simulations.
The main interest I have is to unify many of these common math functions into a package that something like Scenic could utilize, as well as my own projects with OpenGL rendering. I'm not sure if this is outside the scope of this project, but if it seems it would fit, I'd be happy to open a (or some) PRs.