I took the collada duck and converted it to OBJ, then ran objcompress on it to
get a UTF8 file. I loaded it in three.js and here is the result:
http://jterrace.github.com/webgl-utf8/
The mesh looks good, but the texture is wrong. I thought at first that it might
just be the texture flipped in the y-axis, but I tried various combinations of
flipping the texture and couldnt get it to line up correctly.
Is something going wrong here with the encoding? Or perhaps the three.js loader
is out of date? This is using r50.