From 9c5b5a49dc0964a0186f57865deef5ffa935ff0c Mon Sep 17 00:00:00 2001 From: beppegoodoldrebel <69092966+beppegoodoldrebel@users.noreply.github.com> Date: Wed, 16 Jul 2025 15:47:48 +0200 Subject: [PATCH] SwatOfficer find engage point sleep time reduced This is ehnancing the decision making while engaging. Tested with FR. --- .../Classes/Actions/MoveOfficerToEngageAction.uc | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Source/Game/SwatAICommon/Classes/Actions/MoveOfficerToEngageAction.uc b/Source/Game/SwatAICommon/Classes/Actions/MoveOfficerToEngageAction.uc index 2cb51e71..ed504084 100644 --- a/Source/Game/SwatAICommon/Classes/Actions/MoveOfficerToEngageAction.uc +++ b/Source/Game/SwatAICommon/Classes/Actions/MoveOfficerToEngageAction.uc @@ -23,8 +23,10 @@ var private NavigationPoint PointToEngageFrom; var private name RoomNameToEngageFrom; // time between trying finding a point to engage from -const kMinSleepTimeBetweenFindEngagePointTests = 1.0; -const kMaxSleepTimeBetweenFindEngagePointTests = 3.0; +//const kMinSleepTimeBetweenFindEngagePointTests = 1.0; ->old value +//const kMaxSleepTimeBetweenFindEngagePointTests = 3.0; ->old value +const kMinSleepTimeBetweenFindEngagePointTests = 0.2; +const kMaxSleepTimeBetweenFindEngagePointTests = 0.5; /////////////////////////////////////////////////////////////////////////////// // @@ -199,4 +201,4 @@ state Running defaultproperties { satisfiesGoal=class'MoveOfficerToEngageGoal' -} \ No newline at end of file +}