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main.cpp
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103 lines (85 loc) · 2.2 KB
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#include <GL/glut.h>
#include <stdio.h>
#include <list>
#include "triangle.h"
#include "main.h"
#define ROTATION_SPEED 0.05f
#define FLY_SPEED ROTATION_SPEED / 10.0f * 3.0f / 360.0f
std::list<Triangle> triangles;
void addTriangle(float x, float y, Color color)
{
Triangle triangle(x, y, color);
triangle.setRotationSpeed(-ROTATION_SPEED * 3.0f);
triangle.setFlySpeed(FLY_SPEED);
triangles.push_front(triangle);
}
void prepareTrianglesSection()
{
addTriangle(-1.0f, 1.0f, {0.0f, 0.0f, 1.0f});
addTriangle(-3.0f, 1.0f, {0.0f, 1.0f, 0.0f});
addTriangle(-5.0f, 1.0f, {1.0f, 0.0f, 0.0f});
addTriangle(-1.0f, 3.0f, {1.0f, 0.5f, 0.0f});
addTriangle(-1.0f, 5.0f, {1.0f, 0.0f, 1.0f});
addTriangle(-3.0f, 3.0f, {1.0f, 1.0f, 0.0f});
}
void drawAllTriangles(float time)
{
for (Triangle triangle : triangles)
{
triangle.draw(time);
}
}
int main(int argc, char **argv)
{
prepareTrianglesSection();
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE);
glutInitWindowSize(500, 500);
glutInitWindowPosition(100, 100);
glutCreateWindow("OpenGL");
glutDisplayFunc(display);
glutIdleFunc(display);
glutReshapeFunc(reshape);
glutKeyboardFunc(keyPressed);
glutKeyboardUpFunc(keyUp);
glutSpecialFunc(keySpecial);
glutSpecialUpFunc(keySpecialUp);
glutMainLoop();
}
void display(void)
{
float time = glutGet(GLUT_ELAPSED_TIME);
glClearColor(0.f, 0.f, 0.f, 1.f);
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glTranslatef(0.0f, 0.0f, -15.0f);
glPushMatrix();
glRotatef(ROTATION_SPEED * time, 0.0f, 0.0f, 1.0f);
for (int i = 0; i <= 270; i += 90)
{
glRotatef(i, 0.0f, 0.0f, 1.0f);
drawAllTriangles(time);
}
glPopMatrix();
glFlush();
}
void reshape(int width, int height)
{
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60, (GLfloat)width / (GLfloat)height, 1.0f, 100.0f);
glMatrixMode(GL_MODELVIEW);
}
void keyPressed(unsigned char key, int x, int y)
{
}
void keyUp(unsigned char key, int x, int y)
{
}
void keySpecial(int key, int x, int y)
{
}
void keySpecialUp(int key, int x, int y)
{
}