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Implement new Concept Exercise: properties #843

@ErikSchierboom

Description

@ErikSchierboom

This issue describes how to implement the properties concept exercise for the F# track.

Getting started

Please please please read the docs before starting. Posting PRs without reading these docs will be a lot more frustrating for you during the review cycle, and exhaust Exercism's maintainers' time. So, before diving into the implementation, please read up on the following documents:

Please also watch the following video:

Goal

The goal of this exercise is to teach the student the basics of the Concept of Properties in F#.

Learning objectives

  • Know what properties are.
  • Know how to define immutable properties.
  • Know how to define mutable properties.
  • Know how to define auto-implemented properties.
  • Know how to get and set properties.
  • Know how to use access control for properties.

Out of scope

  • Static properties.
  • Indexed properties.
  • Abstract properties.

Concepts

The Concepts this exercise unlocks are:

  • properties: know what properties are; know how to define immutable properties; know how to define mutable properties; know how to define auto-implemented properties; know how to get and set properties; know how to use access control for properties.

Prerequisites

This exercise's prerequisites Concepts are:

  • classes: know how to define classes.
  • access-control: know what public and private are.

Any data types used in this exercise (e.g. strings or integers) should also be added as prerequisites.

Resources to refer to

Hints

After

Representer

This exercise does not require any specific representation logic to be added to the representer.

Analyzer

This exercise does not require any specific logic to be added to the analyzer.

Implementing

To implement this exercise, please follow these instructions.

Help

If you have any questions while implementing the exercise, please post the questions as comments in this issue.

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