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Changing file used for sprite object at runtime #6

@TravisGesslein

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@TravisGesslein

Is it possible to change the file used by a sprite object at runtime and have the spriter.js animation reflect the change in pivot points, etc.? Ideally without using character maps, otherwise you'd have to create a character map for every image you want to change (we would like to switch out weapons, armor and stuff like that individually).

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