How to setup an Auto Name Change task #1051
exodusogark
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I created this to show how to properly setup an auto name change task for multiple names in 1 task, mainly because I did it wrong my first time and caused a task overload.
First thing you want to do is create a new automation under trigger/event tasks. I named mine Auto Name Change, leave it as an empty automation.
Next, set the task to run when character comes online. Then add a conditional like my example: Character Name - Equal To - Human
You can add multiple Character name rules by clicking the drop down arrow in the right corner of the conditional.
Then, add your in-game command, for me I am running Ark; Survival Ascended, select your game and add the command like this:
RenamePlayer "Human" {player.username}
Add multiple commands in the same block for any names you want to change that match the rules you setup. Then in the same conditional block add a mod integration action to Kill the player for the name change to take effect.
Lastly, select servers or clusters that you want the task to run on, and turn the automation on. Should be good to go.
*Note: The way I have it setup the action only runs on the character when they log back on. So I have and automated message going every few hours to let players with such name know we do not allow them, and they need to log out and back in, or they will get force kicked and need to rejoin.
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