diff --git a/skills/xcodebuildmcp-cli/SKILL.md b/skills/xcodebuildmcp-cli/SKILL.md index d37d3e20..75273cd2 100644 --- a/skills/xcodebuildmcp-cli/SKILL.md +++ b/skills/xcodebuildmcp-cli/SKILL.md @@ -38,14 +38,14 @@ Notes: If app and project details are not known: ```bash -xcodebuildmcp simulator discover-projs --workspace-root . +xcodebuildmcp simulator discover-projects --workspace-root . xcodebuildmcp simulator list-schemes --project-path ./MyApp.xcodeproj -xcodebuildmcp simulator list-sims +xcodebuildmcp simulator list ``` To build, install and launch the app in one command: ```bash -xcodebuildmcp simulator build-run-sim --scheme MyApp --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" +xcodebuildmcp simulator build-and-run --scheme MyApp --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" ``` ### Build only @@ -53,33 +53,33 @@ xcodebuildmcp simulator build-run-sim --scheme MyApp --project-path ./MyApp.xcod When you only need to check that there are no build errors, you can build without running the app. ```bash -xcodebuildmcp simulator build-sim --scheme MyApp --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" +xcodebuildmcp simulator build --scheme MyApp --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" ``` ### Run Tests -When you need to run tests, you can do so with the `test-sim` tool. +When you need to run tests, you can do so with the `test` tool. ```bash -xcodebuildmcp simulator test-sim --scheme MyAppTests --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" +xcodebuildmcp simulator test --scheme MyAppTests --project-path ./MyApp.xcodeproj --simulator-name "iPhone 17 Pro" ``` ### Install And Launch On Physical Device ```bash -xcodebuildmcp device list-devices -xcodebuildmcp device build-device --scheme MyApp --project-path ./MyApp.xcodeproj -xcodebuildmcp device get-device-app-path --scheme MyApp --project-path ./MyApp.xcodeproj +xcodebuildmcp device list +xcodebuildmcp device build --scheme MyApp --project-path ./MyApp.xcodeproj +xcodebuildmcp device get-app-path --scheme MyApp --project-path ./MyApp.xcodeproj xcodebuildmcp device get-app-bundle-id --app-path /path/to/MyApp.app -xcodebuildmcp device install-app-device --device-id DEVICE_UDID --app-path /path/to/MyApp.app -xcodebuildmcp device launch-app-device --device-id DEVICE_UDID --bundle-id io.sentry.MyApp --app-path /path/to/MyApp.app +xcodebuildmcp device install --device-id DEVICE_UDID --app-path /path/to/MyApp.app +xcodebuildmcp device launch --device-id DEVICE_UDID --bundle-id io.sentry.MyApp ``` ### Capture Logs On Simulator ```bash -xcodebuildmcp logging start-sim-log-cap --simulator-id SIMULATOR_UDID --bundle-id io.sentry.MyApp -xcodebuildmcp logging stop-sim-log-cap --log-session-id LOG_SESSION_ID +xcodebuildmcp logging start-simulator-log-capture --simulator-id SIMULATOR_UDID --bundle-id io.sentry.MyApp +xcodebuildmcp logging stop-simulator-log-capture --log-session-id LOG_SESSION_ID ``` ### Debug A Running App (Simulator) @@ -89,7 +89,7 @@ xcodebuildmcp logging stop-sim-log-cap --log-session-id LOG_SESSION_ID Launch if not already running: ```bash -xcodebuildmcp simulator launch-app-sim --bundle-id io.sentry.MyApp --simulator-id SIMULATOR_UDID +xcodebuildmcp simulator launch-app --bundle-id io.sentry.MyApp --simulator-id SIMULATOR_UDID ``` Attach the debugger: @@ -97,7 +97,7 @@ Attach the debugger: It's generally a good idea to wait for 1-2s for the app to fully launch before attaching the debugger. ```bash -xcodebuildmcp debugging debug-attach-sim --bundle-id io.sentry.MyApp --simulator-id SIMULATOR_UDID +xcodebuildmcp debugging attach --bundle-id io.sentry.MyApp --simulator-id SIMULATOR_UDID ``` To add/remove breakpoints, inspect stack/variables, and issue arbitrary LLDB commands, view debugging help: @@ -125,8 +125,8 @@ xcodebuildmcp ui-automation --help ### macOS App Build/Run ```bash -xcodebuildmcp macos build-macos --scheme MyMacApp --project-path ./MyMacApp.xcodeproj -xcodebuildmcp macos build-run-macos --scheme MyMacApp --project-path ./MyMacApp.xcodeproj +xcodebuildmcp macos build --scheme MyMacApp --project-path ./MyMacApp.xcodeproj +xcodebuildmcp macos build-and-run --scheme MyMacApp --project-path ./MyMacApp.xcodeproj ``` To see all macOS tools, view macOS help: @@ -137,7 +137,7 @@ xcodebuildmcp macos --help ### SwiftPM Package Workflows ```bash -xcodebuildmcp swift-package list --package-path ./MyPackage +xcodebuildmcp swift-package list xcodebuildmcp swift-package build --package-path ./MyPackage xcodebuildmcp swift-package test --package-path ./MyPackage ``` @@ -150,7 +150,7 @@ xcodebuildmcp swift-package --help ### Project Discovery ```bash -xcodebuildmcp project-discovery discover-projs --workspace-root . +xcodebuildmcp project-discovery discover-projects --workspace-root . xcodebuildmcp project-discovery list-schemes --project-path ./MyApp.xcodeproj xcodebuildmcp project-discovery get-app-bundle-id --app-path ./Build/MyApp.app ``` @@ -166,8 +166,8 @@ It's worth viewing the --help for the scaffolding tools to see the available opt Here are some minimal examples: ```bash -xcodebuildmcp project-scaffolding scaffold-ios-project --project-name MyApp --output-path ./Projects -xcodebuildmcp project-scaffolding scaffold-macos-project --project-name MyMacApp --output-path ./Projects +xcodebuildmcp project-scaffolding scaffold-ios --project-name MyApp --output-path ./Projects +xcodebuildmcp project-scaffolding scaffold-macos --project-name MyMacApp --output-path ./Projects ``` To see all project scaffolding tools, view project scaffolding help: @@ -187,4 +187,4 @@ xcodebuildmcp daemon restart To see all daemon commands, view daemon help: ```bash xcodebuildmcp daemon --help -``` \ No newline at end of file +```