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Description
Godot version
4.5.stable.steam
Godot Git Plugin version
3.2.1
System information
Windows 10
Issue description
.
├── addons
│ ├── test_folder --> // New contents
│ ├── godot-git-plugin // 3.2.1 latest plugin
│ └── godotsteam
├── assets
│ └── UI -> E:\UI // A symbolicLink
...
├──.gitignore
Among which, assets contains a windows SymbolicLink UI to E:\UI, .gitignore contains assets\ item.
git status output doesn't contain assets folder.
But in Godot, the plugin section shows assets/UI folder which shouldn't. And I cannot stage any second level folder and contents like addons/test_folder/**. The log shows:
Error -3: requested file is a directory in godot-git-plugin\src\git_plugin.cpp:GitPlugin::_stage_file#L158
However, all manual git operation can be done normally in command line. I can also stage project root folder contents like .gitignore normally.
Steps to reproduce
Create a blank project in windows, with latest godot-git-plugin installed.
Add symboliclink using New-Item [LinkName] -Itemtype SymbolicLink -Target [TargetAbsolutionPath].
Try staging any second level contents in godot.