I developed a sample project with uRaymarching. There is no problem with PC. But, when I built project for mobile platform, i receive 5-10 fps. I also receive color problem. Character that i applied the shader turns black on mobile platform.
That's my project link : https://github.com/tunchasan/Blob-Runner3D-Clone
This is the shader : https://github.com/tunchasan/Blob-Runner3D-Clone/blob/main/Assets/_Main/Shader/TransformProvider.shader
I'm looking for some help :)