forked from KaBooMa/S1API
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Description
Summary
Huge Storage Locker names are removed on save reload. Melon 0.7.0 and 0.7.1. Only occurs when S1API.ll2Cpp.MelonLoader.dll is in Mods folder. Having S1APILoader.MelonLoader.dll in Plugins + S1API.ll2Cpp.MelonLoader.dll in Mods causes names to break; removing S1API.ll2Cpp.MelonLoader.dll from Mods but keeping S1APILoader.MelonLoader.dll in Plugins does not break names. Occurred with multiple other mods installed, but also occurred when all mods were removed, and also occurred with fresh install of Schedule 1 game.
Game Version
0.4.3f3
S1API Version
2.9.8
MelonLoader Version
0.7.0
Runtime Environment
IL2CPP (Regular)
Steps to Reproduce
- Download S1API Forked to S1 folder
- Extract files, verify S1API only in Mods and Plugins; no other mods
- In-game, use clipboard to rename storage locker, verify name exists
- Sleep in-game to save, verify name still exists
- Quit save
- Load save, observer storage locker
Expected vs Actual Behavior
Expected: Storage Closet name held between save loads and restarts
Actual: Closet names disappear on save load and restart
MelonLoader Log
https://limewire.com/d/dDlzS#c5ChiQGknS
What Have You Tried?
- When issue appeared, tried removing all mods, closet names stayed when S1API removed from Mods folder
- Reinstalled S1 completely, added S1API to Mods and Plugins
Additional Context
No response
Pre-submission Checklist
- I have read the installation guide
- I am using the latest version of S1API
- I have verified this issue is related to S1API (not general modding support)
- I am using MelonLoader 0.7.0 or have noted compatibility issues with 0.7.1+
- I have included my MelonLoader log or relevant excerpts
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bugSomething isn't workingSomething isn't working